Double barrel shotgun (Doom 3)

Revision as of 18:10, 26 May 2008 by 60.234.225.31 (talk)


Revision as of 18:10, 26 May 2008 by 60.234.225.31 (talk)


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Like Doom II's additional weapon in Classic Doom, the Double-Barreled Shotgun, also known as the Super Shotgun, is a weapon introduced to Doom 3 by the Resurrection of Evil expansion pack.

The Super Shotgun has nearly equivalent strengths and weaknesses as it's classic Doom namesake, since it's a sort of remake of that weapon. It has the same tactical value. Extremely powerful, firing both barrels at once, the double-barreled shotgun will instantly kill most monsters at close range and severely wound more powerful monsters, but loses effectiveness at long range. Reloads rather quickly but its low ammo capacity and single shot can prove slow in a crowd of monsters.

The differences between the super shotgun and the regular one are mainly that the super shotgun (as it's nickname implies) is more effective and can cause more damage. Another significant difference is that it only holds two shells at one time (enough for one shot from the weapon) but reloads quicker than the standard shotgun. As its name implies, it uses the same kind of ammunition as the shotgun, shotgun shells. Ironically, it is far more accurate than the regular shotgun.

It can only be found in Sarge’s office, since he used it for hunting and didn't carry it along with other weapons.

The best way to kill the Berserker is with the Super Shotgun: it takes less than 4 shots. It takes longer to reload, but it is worth the wait considering that fact that it can blow away most enemies in a matter of only a few shots.

  • Magazine size: 2 shells
  • Reloading: Normal
  • Ammo: Shells