Difference between revisions of "Doug Ryerson"
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− | '''Doug Ryerson''' is a Canadian Doom level designer who created a fair number of standalone levels in the mid 90's. | + | '''Doug Ryerson''', or Douglas, is a Canadian Doom level designer who created a fair number of standalone levels in the mid 90's. |
== Body of work == | == Body of work == |
Latest revision as of 13:00, 16 September 2022
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Doug Ryerson, or Douglas, is a Canadian Doom level designer who created a fair number of standalone levels in the mid 90's.
Contents
Body of work[edit]
1994[edit]
- Suppression of Resistance (Doomworld/idgames)
- White Room (Doomworld/idgames)
- Crescent (Doomworld/idgames)
- Pure Evil (Doomworld/idgames)
- Six Areas (Doomworld/idgames)
- All Hallow's Eve (Doomworld/idgames)
- Metal doom ][ (Doomworld/idgames)
1995[edit]
- Malignant (Doomworld/idgames)
- Epsilon Eridani (Doomworld/idgames)
- Antares (Doomworld/idgames)
- Chlorine (Doomworld/idgames)
- Heavy fight (Doomworld/idgames)
- DNA Technology Laboratory (Doomworld/idgames)
- Heroes (Doomworld/idgames)
1996[edit]
- Galilean Moons (Doomworld/idgames)
- BLAHBLAH (Doomworld/idgames)
- Triad Experimental Corporation (Doomworld/idgames)
- Acid Area (Doomworld/idgames)
- Thirtythree (Doomworld/idgames)