Difference between revisions of "Downhell"

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(Created page with "{{wad |author=Shadowman |type=l |iwad=Doom II |port=Limit-removing |year=2009 |link={{ig|id=15745}} |screenshot=Downhell MAP28.png |caption=One of the side chambers. }} {{map|...")
 
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{{Level stub}}
 
'''Downhell''' is a single-level [[PWAD]] for [[Doom II]], meant for [[limit-removing]] ports that was released on June 14, 2009 by [[Shadowman]]. It uses the [[Adding custom music|music]] track ""The Wind" by [[Mark Klem]]. It is set in a vast underground demonic fortress built exclusively with vanilla textures.
 
'''Downhell''' is a single-level [[PWAD]] for [[Doom II]], meant for [[limit-removing]] ports that was released on June 14, 2009 by [[Shadowman]]. It uses the [[Adding custom music|music]] track ""The Wind" by [[Mark Klem]]. It is set in a vast underground demonic fortress built exclusively with vanilla textures.
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 +
== Walkthrough ==
 +
[[File:Downhell map.png|thumb|300x300px|Map of Downhell]]
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{{Map spots}}
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 +
===Essentials===
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===Other points of interest===
 +
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===Secrets===
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# ('''sector 240''')
 +
 +
===Bugs===
 +
 +
===Demo files===
 +
The release includes separate [[demo]] file dh-1408.lmp for Doom II v1.9, where [[Nikolay Kamnev (Heretic)]] shows off the level on [[Ultra-Violence]] in 14:17.51 (30013 [[tic]]s).
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 +
== Areas / screenshots ==
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<gallery mode=nolines widths=160px>
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|
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</gallery>
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== Speedrunning ==
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===Routes and tricks===
 +
 +
===Current records===
 +
The records for the map at the [[Doomed Speed Demos Archive]] are:
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 +
{| {{prettytable}}
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!Style||Time||Player||Date||File||Notes
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|-
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|[[UV speed]]|| || || || ||
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|-
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|[[NM speed]]|| || || || ||
 +
|-
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|[[UV max]]|| || || || ||
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|-
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|[[NM100S]]|| || || || ||
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|-
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|[[UV -fast]]|| || || || ||
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|-
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|[[UV -respawn]]|| || || || ||
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|-
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|[[UV Tyson]]|| || || || ||
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|-
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|[[UV pacifist]]|| || || || ||
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|}
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===Miscellaneous demos===
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{| {{prettytable}}
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!Style||Time||Player||Date||File||Notes
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|-
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| || || || || ||
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|}
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== Statistics ==
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===Map data===
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{{mapdata|
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  things=510|
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  vertexes=3874|
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  linedefs=3566|
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  sidedefs=5808|
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  sectors=338|
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  vertexbefore=3023}}
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===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
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 +
{{col-begin}}
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{{col-break}}
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{| {{prettytable|style=text-align: center;}}
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!colspan="4"|Single-player
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|-
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![[Monster|Monsters]]!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Heavy weapon dude]]||colspan="3"|22
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|-
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|style="text-align: left;"|[[Imp]]||colspan="3"|46
 +
|-
 +
|style="text-align: left;"|[[Demon]]||colspan="3"|48
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||colspan="3"|74
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||colspan="3"|34
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||colspan="3"|16
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|2
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|-
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![[Weapon|Weapons]]!!1-2!!3!!4-5
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|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
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|-
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|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
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|-
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|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
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|-
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|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
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|-
 +
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
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|-
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![[Ammo|Ammunition]]!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Box of bullets]]||colspan="3"|6
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|-
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|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|10
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|-
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|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|24
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|-
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|style="text-align: left;"|[[Box of rockets]]||colspan="3"|56
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|-
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|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|2
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|-
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|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|27
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|-
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![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Stimpack]]||colspan="3"|10
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|-
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|style="text-align: left;"|[[Medikit]]||colspan="3"|21
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|-
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|style="text-align: left;"|[[Armor]]||colspan="3"|1
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|-
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|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
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|-
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!Items!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Supercharge]]||colspan="3"|2
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|-
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|style="text-align: left;"|[[Megasphere]]||colspan="3"|4
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|-
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|style="text-align: left;"|[[Backpack]]||colspan="3"|1
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|-
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|style="text-align: left;"|[[Berserk]]||colspan="3"|1
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|-
 +
|style="text-align: left;"|[[Invulnerability]]||colspan="3"|1
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|-
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![[Key|Keys]]!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|Blue skull key||colspan="3"|1
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|-
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|style="text-align: left;"|Red skull key||colspan="3"|1
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|-
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|style="text-align: left;"|Yellow skull key||colspan="3"|1
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|-
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!Miscellaneous!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|5
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|}
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{{col-end}}
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== Technical information ==
 +
 +
== Inspiration and development ==
 +
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== Trivia ==
 +
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== See also ==
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*
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== Sources ==
 +
*
  
 
== External links ==
 
== External links ==
 
* {{ig|id=15745}}
 
* {{ig|id=15745}}

Revision as of 06:16, 25 October 2021

Downhell
One of the side chambers.One of the side chambers.
Author Shadowman
Port Limit-removing
IWAD Doom II
Year 2009
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Downhell is a single-level PWAD for Doom II, meant for limit-removing ports that was released on June 14, 2009 by Shadowman. It uses the music track ""The Wind" by Mark Klem. It is set in a vast underground demonic fortress built exclusively with vanilla textures.

Walkthrough

Map of Downhell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 240)

Bugs

Demo files

The release includes separate demo file dh-1408.lmp for Doom II v1.9, where Nikolay Kamnev (Heretic) shows off the level on Ultra-Violence in 14:17.51 (30013 tics).

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 510
Vertices 3874*
Linedefs 3566
Sidedefs 5808
Sectors 338
* The vertex count without the effect of node building is 3023.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links