Difference between revisions of "DsDoom 3"
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{{col-break|width=35%}} | {{col-break|width=35%}} | ||
=== Levels === | === Levels === | ||
− | * | + | * {{maplinkgen|MAP01|Armory|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP02|Nuclear Plant|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP03|Nuclear Refinery|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP04|Maintenance Depot|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP05|Nukage Regulation|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP06|Vegetation Testing|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP07|Eco Containment|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP08|Recycling Depot|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP09|Industrial Zone|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP10|Nukage Control|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP11|Lock Down Anomaly|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP12|ENV-SEC 1 - Sub-Zero Containment|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP13|ENV-SEC 2 - Marshlands|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP14|ENV-SEC 3 - Volcanic Control|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP15|ENV-SEC 4 - Cliff Sides|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP16|ENV-SEC 5 - Water Works|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP17|ENV-SEC 6 - Rock Ridge Canyon|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP18|ENV-SEC 7 - Marsh Lands|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP19|ENV-SEC 8 - The Tropics|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP20|Re-Surface/Gateway|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP21|Gates of Hell|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP22|Unholy Cathedral|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP23|Inferno|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP24|Peril|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP25|Infernal Crusade|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP26|Imperial Inferno|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP27|Unknown|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP28|Forced Entry|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP29|Earthbound|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP30|The Truth|DsDoom 3}} |
'''Secret maps''' | '''Secret maps''' | ||
− | * | + | * {{maplinkgen|MAP31|Secret 1|DsDoom 3}} |
− | * | + | * {{maplinkgen|MAP32|Secret 2|DsDoom 3}} |
{{col-break|gap=5em}} | {{col-break|gap=5em}} | ||
+ | |||
===Soundtrack=== | ===Soundtrack=== | ||
*MAP01: "At Doom's Gate" by [[Robert Prince]] | *MAP01: "At Doom's Gate" by [[Robert Prince]] | ||
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*MAP17: "Blood Jungle" by Jonathan El-Bizri | *MAP17: "Blood Jungle" by Jonathan El-Bizri | ||
*MAP18: | *MAP18: | ||
− | *MAP19: Remix of Robert Prince's "In The Dark" by Ashley Carr (Dj Redlight) | + | *MAP19: Remix of Robert Prince's "In The Dark" by [[Ashley Carr (Dj Redlight)]] |
*MAP20: "Agony Rhapsody" by [[L.A. Sieben|Leo A. Sieben]] | *MAP20: "Agony Rhapsody" by [[L.A. Sieben|Leo A. Sieben]] | ||
*MAP21: "Demons On The Prey" by Robert Prince | *MAP21: "Demons On The Prey" by Robert Prince | ||
− | *MAP22: | + | *MAP22: "Death March Reprise" by [[Rich Nagel (Weeds)]] ''(from [[Eternal Doom]])'' |
*MAP23: "They're Going To Get You" by Robert Prince | *MAP23: "They're Going To Get You" by Robert Prince | ||
*MAP24: | *MAP24: | ||
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*MAP27: "The End of DOOM" by Robert Prince | *MAP27: "The End of DOOM" by Robert Prince | ||
*MAP28: "Into the Beast's Belly" by Leo A. Sieben | *MAP28: "Into the Beast's Belly" by Leo A. Sieben | ||
− | *MAP29: | + | *MAP29: "Frozen in Time" from ''{{wp|Metroid Fusion}}'' by Minako Himano and {{wp|Akira Fujiwara}} |
*MAP30: "Shawn's Got The Shotgun" by Robert Prince | *MAP30: "Shawn's Got The Shotgun" by Robert Prince | ||
<br> | <br> | ||
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== External links == | == External links == | ||
− | * {{zdforums|t=24388}} | + | * {{zdforums|t=24388}} - {{zdforums|p=824677|Post with download link}} |
+ | * {{archived link|http://dsdoom3.webs.com/|Official site|https://web.archive.org/web/20130518093301/http://dsdoom3.webs.com/|archive.org}} | ||
* [http://doom.starehry.eu/?p=3834 Review & download at Leebigh's Doom Blog (in Czech)] | * [http://doom.starehry.eu/?p=3834 Review & download at Leebigh's Doom Blog (in Czech)] | ||
[[Category:Total conversions]] | [[Category:Total conversions]] |
Revision as of 06:58, 16 August 2022
DsDoom 3 | |
---|---|
Authors | Sniper 109 |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2015 |
Link | ZDoom forum post |
DsDoom 3 is a 32-level total conversion for Doom II created by Sniper 109 for Boom-compatible ports. DsDoom 3 was created to maintain compatibility with the DS Doom port, which was created to play Doom on Nintendo DS handheld consoles and is based on PrBoom.
As the name of the WAD and the title screen indicate, the mod is heavily based off Doom 3, with its weapons and most of its enemies being closely modeled after that game, featuring new and unique behaviors through DeHackEd. Level themes range from UAC techbases, to computer simulations of several exotic locales, to finally a series of fortresses and canyons in Hell itself.
A beta version was originally released in 2015: it is fully complete but is missing some polish in some of the maps including certain areas not being marked as secrets in the later levels. Another version (also dated from 2015) was later uploaded on the ZDoom thread in 2018, but no more has been heard from the project since, despite its status as being practically finished.
Content
Weapons and monsters
All new weapons and monsters are based off Doom 3.
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Levels
Secret maps |
Soundtrack
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