This level occupies the map slot E1M0. For other maps which occupy this slot, see Category:E1M0.
E1M0: Tom's Halls is the bonus map in the 1994 Ways To Die episode of No End In Sight. It was designed by Emil Brundage (NaturalTvventy).
Walkthrough
Essentials
Other points of interest
Secrets
- In the area with the flashing light columns, enter the north central column room and open the north wall where a rocket launcher and two rockets are placed. (sector 167)
- Along the blue-floored hall at the center of the map, look at the fences in this hallway. Go to the furthest fence on the left side of the hall, then look northwest to find a gray wall. Shoot this wall, then head into the red-floored area behind it. This area has some nukage at the north side. Enter this particular area and through the wall you had previously shot through, then get the soul sphere in this corridor. (sector 338)
- At the north end of the map, open the damaged wall in the southeast corner to a room with lots of supplies, including a megaarmor. (sector 339)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 1422.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
39
|
Shotgun guy |
32
|
Imp |
64
|
Demon |
15
|
Spectre |
7
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
3
|
Chaingun |
2
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
10
|
4 shotgun shells |
3
|
Box of shotgun shells |
2
|
Rocket |
4
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13
|
Medikit |
5
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
38
|
Health bonus |
5
|
Supercharge |
1
|
Backpack |
2
|
Invulnerability |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
2
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
16
|
Teleport landing |
5
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links