E1M1: First Contact (CH Retro Episode)

CH Retro Episode maps
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1: First Contact is the first map of CH Retro Episode. It was designed by Christian Hansen.

Contents

WalkthroughEdit

Map of First Contact
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. When you get to the door on the eastern side of the map (the one leading to the with nukage), open the part of the wall west from the door and take the passage to the courtyard to get a shotgun and shotgun shells. (sector 34)
  2. In the room with nukage mentioned above, open part of the wall to the east with the poison sign, then back up and jump into the corridor to get health bonuses as well as a megaarmor behind the cage. (sector 93)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:08.83 Erik Alm 2002-05-24 ch11-008.zip Cross-listed from Pacifist
NM speed
UV max 0:32.86 Vladimir Monakhov (skepticist) 2009-03-05 chr_lmps.zip
NM 100S 0:21.51 Vladimir Monakhov (skepticist) 2009-03-01 chr_lmps.zip
UV -fast 0:34.89 Vladimir Monakhov (skepticist) 2009-02-23 chr_lmps.zip
UV -respawn
UV Tyson
UV pacifist 0:08.83 Erik Alm 2002-05-24 ch11-008.zip
NoMo 0:07.43 Alan "Alaux" Ruzich 2020-07-05 r1t1o743-Alaux.zip

The data was last verified in its entirety on December 8, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing east. (thing 73)
  2. facing north. (thing 74)
  3. facing north-east. (thing 75)
  4. facing east. (thing 76)
  5. facing north. (thing 77)
  6. facing south. (thing 78)

StatisticsEdit

Map dataEdit

Things 118
Vertices 386*
Linedefs 450
Sidedefs 625
Sectors 99
* The vertex count without the effect of node building is 340.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit