E1M1 (Deimos)

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Deimos maps
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.

E1M1 is the first map of Deimos. It was designed by Jeremy Lee.

Walkthrough[edit]

Map of E1M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

This is a very simple and linear map. Walk down the path as you fight your way across the map, cross the supercharge room, until you reach a dark area. There you will find the yellow key, and behind it a switch that opens the area into the blue key. Once you have both keys, simply return to the center of the map and open the blue door. Keep going until you run into the exit.

Other points of interest[edit]

Secrets[edit]

  1. Just before the first door is a section of the northern wall that lowers on pressing, revealing a shotgun and three boxes of shotgun shells. The switch inside lowers the wall again after it has raised. Both the wall and room count as separate secrets. (sector 29)
  2. See #1. (sector 30)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:02.06 Eric Baker (The Green Herring) 2011-07-18 d1m1-102.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Statistics[edit]

Map data[edit]

Things 109
Vertices 259*
Linedefs 282
Sidedefs 356
Sectors 48
* The vertex count without the effect of node building is 240.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]