E1M1 (Rage Doom)

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Rage Doom maps
Episode 1
Episode 2

M1 M2 M5 M6 M7 M8 M9

Episode 3

M1 M2 M5 M7 M8 M9

This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1 is the first map in the first episode of Rage Doom. It was designed by Dan Krempel.

Walkthrough

Map of E1M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Immediately before the red door, there is a secret door on the north wall (marked with a darker texture) leading to 8 shotgun shells, an armor, and a partial invisibility. There is also a chaingun and a box of bullets on multiplayer. (sector 44)
  2. Immediately west of the switch which opens up the exit is a secret door leading to a health bonus, an armor, a box of bullets, 4 shotgun shells, and a medikit. (sector 137)
  3. Take the steps west of the exit and go through either door. There is an invisibility on a platform - it lowers on pressing either wall. From here it is possible to jump across to two medikits. (sector 22)
  4. The western wall of the room with #3 has a secret door (with a marking on the wall) leading to a room with four zombiemen, a computer map and 12 shotgun shells. There are also two shotgun guys on medium and hard skills. (sector 55)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains fourteen spawn points:

  1. facing south. (thing 87)
  2. facing north. (thing 103)
  3. facing north. (thing 104)
  4. facing north. (thing 105)
  5. facing east. (thing 106)
  6. facing east. (thing 107)
  7. facing east. (thing 109)
  8. facing east. (thing 110)
  9. facing north. (thing 111)
  10. facing west. (thing 112)
  11. facing west. (thing 113)
  12. facing south-west. (thing 114)
  13. facing north. (thing 115)
  14. facing north. (thing 116)

Statistics

Map data

Things 134
Vertices 535*
Linedefs 593
Sidedefs 862
Sectors 138
* The vertex count without the effect of node building is 476.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links