E1M2: Cinema (Chex Quest 2)

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This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
Chex Quest 2 maps

E1M2: Cinema is the second map of the second episode of Chex Quest, and the second map of Terror in Chex City in Chex Quest 3. It was designed by Digital Cafe.

Walkthrough

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, go across the street and into the vent opening to the right of the cinema entrance, go to the far end of the ventilation, turn right and flip the switch, backtrack to the street and head into the cinema, turn left or right, go behind the counter and get down the lift, turn right in a diagonal line and flip the switch. Backtrack to the cinema entrance and go inside the now open cashier room and take the blue key, go back to the room with the counter but this time head upstairs, open the first or second blue door and take the red key on the far end of the room behind the blue door, backtrack to the entrance of the cinema and turn right into the tight alleyway, go across it and take the yellow key in the center of the next room. Backtrack to the counter in the cinema and open the yellow door there, advance outdoors behind the yellow door, turn right twice to enter the exit room, flip the lever there.

Other points of interest

Secrets

Official

Go into the vents in the main street, but instead of heading to the far end of the ventilation, turn right to get into a room with a large zorcher pack and a flemoidus bipedicus.

Bugs

A flemoid larva is stuck in one of the vents of the cinema.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

  1. The Shark poster is a chex parody of Jaws (film).
  2. The second poster in the counter room is a chex parody of Ace Ventura: Pet Detective.
  3. The third poster in the counter room is a chex parody of Indiana Jones.
  4. The second looping movie is a parody of Mickey Mouse.
  5. The third looping movie is a chex parody of a Charlie Chaplin film scene.

See also

References


External links