E1M2: Laid to Rust (Deathless)
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Revision as of 10:55, 13 January 2022 by XymphBot (talk | contribs) (Automated edit - use wl for lirui1001)
Deathless maps |
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Lifeless
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Ruthless |
Deathless |
Griefless |
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M2: Laid to Rust is the second map in the Lifeless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 1:15.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head to the northernmost end of the map and use the wall where the shotgun shells are, then use the lift to get a chaingun. (sector 10)
- In the octagon-shaped room, head southwest and flip the switch. Return to the octagon-shaped room and enter the courtyard to the west, then head west again to where the shotgun was. A wall will open here, allowing you to reach a green armor and a stimpack. (sector 21)
- On the platform with the switch that raises steps to the exit, jump to the south block and head through the opening to reach a box of shotgun shells. (sector 82)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 1:26.31 | lirui1001 | 2019-09-19 | d1l2-126.zip | |
NM 100S | |||||
UV -fast | 2:37.34 | Eric Claus | 2020-09-25 | dle1m2f-237.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:16.49 | depr4vity | 2020-07-01 | d1l2o1649.zip |
The data was last verified in its entirety on December 21, 2021.
Statistics
Map data
Things | 183 |
Vertices | 566* |
Linedefs | 626 |
Sidedefs | 915 |
Sectors | 124 |
Things
This level contains the following numbers of things per skill level:
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