E1M2: Tech Tunnels (Alpha Accident: Terra Nova)

Alpha Accident: Terra Nova maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Tech Tunnels is the second map of Alpha Accident: Terra Nova. It was designed by Eugene Guschin (Wraith777) and uses the music track "". The par time defined in ZMAPINFO is 1:15.

Contents

WalkthroughEdit

Map of Tech Tunnels
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the hallways north of the starting point, jump into the nukage and go to the north side. Southeast of the door, open the wall to find health bonuses. (sector 456)
  2. At the west end with two lifts, head east from the south lift to the small area with the dead zombieman to lower a lift, which is at the north side. Drop down there and head east to find three containers. (sector 328)
  3. In the hall southeast of the northwest maze, find a destructible column and destroy it, then head east and use the switch to lower the lift, which also lowers the floor that the destructible column was on. Run back there and take the lift up to get a berserk pack. (sector 350)
  4. Head east from the center, then northeast and down the steps. Open the door to the northwest, then head to the northwest fences. From there, enter the small area southeast of there and find the switch inside, which lowers the wall between the fences. You can then get armor shards and a box of rockets. (sector 314)
  5. After you get the blue key, head to the round room at the north end and open both blue doors. Go north and the room has a medikit and a switch at the right side. The switch will lower the west wall, where you will go to head around to another switch that lowers a megaarmor. (sector 399)
  6. In the exit room, head southwest and enter the nukage. At the dead end, flip a switch that is tucked away to lower the bridge, then head straight east into this room. There is a soul sphere in a small alcove to the southwest. (sector 482)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains ten spawn points:

  1. facing east. (thing 598)
  2. facing north. (thing 599)
  3. facing east. (thing 600)
  4. facing north. (thing 601)
  5. facing north. (thing 602)
  6. facing south. (thing 603)
  7. facing east. (thing 604)
  8. facing south. (thing 605)
  9. facing north. (thing 609)
  10. facing south. (thing 610)

StatisticsEdit

Map dataEdit

Things 641
Vertices 3082*
Linedefs 3109
Sidedefs 4120
Sectors 500
* The vertex count without the effect of node building is 2570.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit