Difference between revisions of "E1M2 (Sillouhettes of Phobos)"

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===Secrets===
 
===Secrets===
# ('''sector 111''')
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# It is necessary to press a [[switch]] in a room to the east to raise a bridge leading to another switch. Symmetrically opposite this first switch is another switch which opens up a [[door]] in the far south-west leading to an outdoor area with  some monsters, a [[plasma rifle]], an [[Energy cell (Doom)|energy cell]], and a [[medikit]] (not on hard [[skill level|skill]]). The step immediately after the door counts as the secret, but this step is too narrow for the secret to be registered. ('''sector 226''')
# ('''sector 226''')
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# East of the second switch mentioned above is a room with a [[lift]] leading down to a room with a [[megaarmor]] and a switch. The switch opens two cages in the centre of the map each containing a [[cacodemon]], a [[stimpack]], and [[4 shotgun shells]]. The two cages are each part of the same secret sector. ('''sector 111''')
  
 
===Bugs===
 
===Bugs===

Latest revision as of 17:23, 10 September 2019

Sillouhettes of Phobos maps

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M2 is the second map of Sillouhettes of Phobos. It was designed by Michael Lundy and uses the music track " ".

Walkthrough[edit]

Map of E1M2
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. It is necessary to press a switch in a room to the east to raise a bridge leading to another switch. Symmetrically opposite this first switch is another switch which opens up a door in the far south-west leading to an outdoor area with some monsters, a plasma rifle, an energy cell, and a medikit (not on hard skill). The step immediately after the door counts as the secret, but this step is too narrow for the secret to be registered. (sector 226)
  2. East of the second switch mentioned above is a room with a lift leading down to a room with a megaarmor and a switch. The switch opens two cages in the centre of the map each containing a cacodemon, a stimpack, and 4 shotgun shells. The two cages are each part of the same secret sector. (sector 111)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 163)
  2. facing south. (thing 164)
  3. facing east. (thing 165)
  4. facing west. (thing 166)
  5. facing east. (thing 167)
  6. facing south. (thing 168)
  7. facing west. (thing 169)

Statistics[edit]

Map data[edit]

Things 181
Vertices 1790*
Linedefs 1974
Sidedefs 2765
Sectors 249
* The vertex count without the effect of node building is 1595.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]