Difference between revisions of "E1M2 (Sillouhettes of Phobos)"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector | + | # It is necessary to press a [[switch]] in a room to the east to raise a bridge leading to another switch. Symmetrically opposite this first switch is another switch which opens up a [[door]] in the far south-west leading to an outdoor area with some monsters, a [[plasma rifle]], an [[Energy cell (Doom)|energy cell]], and a [[medikit]] (not on hard [[skill level|skill]]). The step immediately after the door counts as the secret, but this step is too narrow for the secret to be registered. ('''sector 226''') |
− | # ('''sector | + | # East of the second switch mentioned above is a room with a [[lift]] leading down to a room with a [[megaarmor]] and a switch. The switch opens two cages in the centre of the map each containing a [[cacodemon]], a [[stimpack]], and [[4 shotgun shells]]. The two cages are each part of the same secret sector. ('''sector 111''') |
===Bugs=== | ===Bugs=== |
Revision as of 17:23, 10 September 2019
Sillouhettes of Phobos maps |
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This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M2 is the second map of Sillouhettes of Phobos. It was designed by Michael Lundy and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- It is necessary to press a switch in a room to the east to raise a bridge leading to another switch. Symmetrically opposite this first switch is another switch which opens up a door in the far south-west leading to an outdoor area with some monsters, a plasma rifle, an energy cell, and a medikit (not on hard skill). The step immediately after the door counts as the secret, but this step is too narrow for the secret to be registered. (sector 226)
- East of the second switch mentioned above is a room with a lift leading down to a room with a megaarmor and a switch. The switch opens two cages in the centre of the map each containing a cacodemon, a stimpack, and 4 shotgun shells. The two cages are each part of the same secret sector. (sector 111)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains seven spawn points:
- facing north-east. (thing 163)
- facing south. (thing 164)
- facing east. (thing 165)
- facing west. (thing 166)
- facing east. (thing 167)
- facing south. (thing 168)
- facing west. (thing 169)
Statistics
Map data
Things | 181 |
Vertices | 1790* |
Linedefs | 1974 |
Sidedefs | 2765 |
Sectors | 249 |
Things
This level contains the following numbers of things per skill level:
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