E1M2 (The Apocalypse Project)
The Apocalypse Project maps |
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This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2 is the second map of The Apocalypse Project. It was designed by Daniel Hornbaker.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- The south-east of the starting area has a UAC door leading to a room with a secret door to the north (marked with a different texture) leading to a room with two medikits, 10 armor bonuses, five shotguns, two boxes of bullets, and a chaingun. (sector 55)
- The maze south of the exit has a secret door to the east of the room south-east of the health bonuses (it is slightly set back from the rest of the wall) leading to two boxes of bullets, two boxes of shotgun shells, and a partial invisibility. (sector 191)
BugsEdit
Due to a node builder error, there is a section of floor just inside the northwest computer building (near linedef 499) where the physical floor is higher than the visible floor, making the player walk on air.
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | 1:50.69 | Serge Marudov (Never_Again) | 2011-06-14 | apocalyp_na.zip | |
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 8, 2021.
StatisticsEdit
Map dataEdit
Things | 365 |
Vertices | 1192* |
Linedefs | 1238 |
Sidedefs | 1837 |
Sectors | 216 |
ThingsEdit
This level contains the following numbers of things per skill level:
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