Difference between revisions of "E1M3: Data Hub (Lunar Catastrophe)"

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===Secrets===
 
===Secrets===
# ('''sector 37''')
+
# Head a bit southwest from the starting point, then go to the east wall and press on the orange wall to find a passage with two [[health bonus]]es, two [[armor bonus]]es, and a [[box of shotgun shells]]. ('''sector 51''')
# ('''sector 51''')
+
# In the red [[key]] area, head to the southeast end and use the switch there, then get to the middle lift which has lowered. Ride it up to find health bonuses, armor bonuses, a [[medikit]], and a [[box of ammo]]. ('''sector 72''')
# ('''sector 54''')
+
# In the hall east of the red key area, press on the north wall in the small dead end to find a room with a [[green armor]], a box of shotgun shells, an armor bonus, and two health bonuses. ('''sector 208''')
# ('''sector 72''')
+
# If you head right in the room where Secret #3 is, follow the passage to a switch. Flipping it opens the northwest wall in the room. Follow that passage to get a [[light amplification visor]]. ('''sector 201''')
# ('''sector 90''')
+
# Open the red door and head to the northwest part of the hall. Flip the switch to open a nearby wall that leads to a [[soul sphere]] and a [[teleporter]] back to the start. ('''sector 188''')
# ('''sector 150''')
+
# At the north end of the blue key area, find the terminal at the north end of the long computer block and use it, which reveals a switch behind you. Flip it, then head to the west of where the blue key is to find a passage of health and armor bonuses. ('''sector 90''')
# ('''sector 188''')
+
# Take the lift at the end of Secret #6, then on this ledge, take the other lift here leading down. This passage contains a chainsaw and armor bonuses, and the steps that form where the armor bonuses are leads to [[shotgun shells]]. ('''sector 54''')
# ('''sector 201''')
+
# In the area past the blue door, climb the steps and head around to the south end until you hear a lift lower. Quickly head back to the north end and into a passage containing health and armor bonuses. This passage leads to [[stimpack]]s and shotgun shells, just before you have to cross the [[damaging floor|nukage]] going south. At the end is a [[backpack]], shotgun shells, health bonuses, and armor bonuses. ('''sector 150''')
# ('''sector 208''')
+
# In the room just before the room leading to the exit, press on the north end of the center computer block to lower a lift to the south. At the top of the lift, go left and use the wall to get a [[computer area map]]. ('''sector 37''')
  
 
===Bugs===
 
===Bugs===

Revision as of 12:06, 9 October 2020

Lunar Catastrophe maps
Fifty Million Miles From Home
The Lost Moon

M1 M2 M3 M4 M5 M6 M7 M8 M9

Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M3: Data Hub is the third map in episode Fifty Million Miles From Home of Lunar Catastrophe. It was designed by Samantha McNallen (Miss Bubbles), and the par time defined in MAPINFO is 2:00.

Walkthrough

Map of Data Hub
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head a bit southwest from the starting point, then go to the east wall and press on the orange wall to find a passage with two health bonuses, two armor bonuses, and a box of shotgun shells. (sector 51)
  2. In the red key area, head to the southeast end and use the switch there, then get to the middle lift which has lowered. Ride it up to find health bonuses, armor bonuses, a medikit, and a box of ammo. (sector 72)
  3. In the hall east of the red key area, press on the north wall in the small dead end to find a room with a green armor, a box of shotgun shells, an armor bonus, and two health bonuses. (sector 208)
  4. If you head right in the room where Secret #3 is, follow the passage to a switch. Flipping it opens the northwest wall in the room. Follow that passage to get a light amplification visor. (sector 201)
  5. Open the red door and head to the northwest part of the hall. Flip the switch to open a nearby wall that leads to a soul sphere and a teleporter back to the start. (sector 188)
  6. At the north end of the blue key area, find the terminal at the north end of the long computer block and use it, which reveals a switch behind you. Flip it, then head to the west of where the blue key is to find a passage of health and armor bonuses. (sector 90)
  7. Take the lift at the end of Secret #6, then on this ledge, take the other lift here leading down. This passage contains a chainsaw and armor bonuses, and the steps that form where the armor bonuses are leads to shotgun shells. (sector 54)
  8. In the area past the blue door, climb the steps and head around to the south end until you hear a lift lower. Quickly head back to the north end and into a passage containing health and armor bonuses. This passage leads to stimpacks and shotgun shells, just before you have to cross the nukage going south. At the end is a backpack, shotgun shells, health bonuses, and armor bonuses. (sector 150)
  9. In the room just before the room leading to the exit, press on the north end of the center computer block to lower a lift to the south. At the top of the lift, go left and use the wall to get a computer area map. (sector 37)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 64)
  2. facing east. (thing 163)
  3. facing north-west. (thing 273)
  4. facing south. (thing 274)
  5. facing west. (thing 275)
  6. facing south. (thing 276)
  7. facing west. (thing 277)
  8. facing north. (thing 292)

Statistics

Map data

Things 294
Vertices 1224*
Linedefs 1323
Sidedefs 1677
Sectors 210
* The vertex count without the effect of node building is 1092.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links