This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
E1M3 (fun3.wad) is the third and final map of Kickin. It was designed by Cobb Ervin.
Walkthrough
Essentials
Other points of interest
Secrets
- In the northernmost part of the map, shoot four barrels and open the wall behind them to find a light amplification visor, a chaingun, a megaarmor, medikits, a box of shotgun shells, a box of rockets, and a backpack. (sector 255)
- In the large nukage area near the west side, head north and through a wall just east of the rising and lowering platforms to find a soul sphere, partial invisibility, a shotgun, a light amplification visor, and boxes of shotgun shells. (sector 257)
- See Secret #2. (sector 258)
- See Secret #2. (sector 259)
- Head southeast from where Secret #1 is until you get to a thin bridge. Jump off at the northeast end and open the wall there. This series of four secret areas has lifts that lead up to several supplies. (sector 261)
- See Secret #5. (sector 264)
- See Secret #5. (sector 266)
- See Secret #5. (sector 268)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Player spawns
This level contains eighteen spawn points:
- facing east. (thing 258)
- facing east. (thing 259)
- facing east. (thing 260)
- facing east. (thing 261)
- facing west. (thing 262)
- facing west. (thing 263)
- facing west. (thing 264)
- facing west. (thing 265)
- facing north-west. (thing 266)
- facing south-west. (thing 267)
- facing south-east. (thing 268)
- facing north-east. (thing 269)
- facing north-east. (thing 270)
- facing south-east. (thing 271)
- facing south-west. (thing 272)
- facing south-west. (thing 273)
- facing north-east. (thing 490)
- facing south. (thing 491)
Statistics
Map data
* The vertex count without the effect of node building is 846.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
17
|
Shotgun guy |
43
|
Imp |
26
|
Lost soul |
15
|
Demon |
22
|
Spectre |
18
|
Cacodemon |
12
|
Baron of Hell |
4
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
1
|
4 shotgun shells |
9
|
Box of shotgun shells |
7
|
Rocket |
1
|
Box of rockets |
4
|
Energy cell |
2
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
17
|
Armor |
1
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Health bonus |
12
|
Supercharge |
1
|
Backpack |
2
|
Computer area map |
1
|
Invulnerability |
2
|
Light amplification visor |
2
|
Partial invisibility |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
18
|
Exploding barrel |
124
|
Teleport landing |
7
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links