E1M3 (Kickin)

From DoomWiki.org

Revision as of 12:21, 21 February 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Kickin maps
This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M3 (fun3.wad) is the third and final map of Kickin. It was designed by Cobb Ervin.

Walkthrough[edit]

Map of E1M3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northernmost part of the map, shoot four barrels and open the wall behind them to find a light amplification visor, a chaingun, a megaarmor, medikits, a box of shotgun shells, a box of rockets, and a backpack. (sector 255)
  2. In the large nukage area near the west side, head north and through a wall just east of the rising and lowering platforms to find a soul sphere, partial invisibility, a shotgun, a light amplification visor, and boxes of shotgun shells. (sector 257)
  3. See Secret #2. (sector 258)
  4. See Secret #2. (sector 259)
  5. Head southeast from where Secret #1 is until you get to a thin bridge. Jump off at the northeast end and open the wall there. This series of four secret areas has lifts that lead up to several supplies. (sector 261)
  6. See Secret #5. (sector 264)
  7. See Secret #5. (sector 266)
  8. See Secret #5. (sector 268)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eighteen spawn points:

  1. facing east. (thing 258)
  2. facing east. (thing 259)
  3. facing east. (thing 260)
  4. facing east. (thing 261)
  5. facing west. (thing 262)
  6. facing west. (thing 263)
  7. facing west. (thing 264)
  8. facing west. (thing 265)
  9. facing north-west. (thing 266)
  10. facing south-west. (thing 267)
  11. facing south-east. (thing 268)
  12. facing north-east. (thing 269)
  13. facing north-east. (thing 270)
  14. facing south-east. (thing 271)
  15. facing south-west. (thing 272)
  16. facing south-west. (thing 273)
  17. facing north-east. (thing 490)
  18. facing south. (thing 491)

Statistics[edit]

Map data[edit]

Things 495
Vertices 979*
Linedefs 1145
Sidedefs 1575
Sectors 280
* The vertex count without the effect of node building is 846.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]