Editing E1M4: Command Control (Doom)
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[[Sidedef]]s 345, 353, 369, and 379 are missing their lower textures, and sidedef 872 is missing its upper texture. Each of these results in a small [[Hall of mirrors effect]] (see demo below). | [[Sidedef]]s 345, 353, 369, and 379 are missing their lower textures, and sidedef 872 is missing its upper texture. Each of these results in a small [[Hall of mirrors effect]] (see demo below). | ||
− | Two [[4 shotgun shells|shell pickups]] ([[Thing]]s 16 and 48) have no flags set for any of the three [[Skill level#Doom | + | Two [[4 shotgun shells|shell pickups]] ([[Thing]]s 16 and 48) have no flags set for any of the three [[Skill level#Doom skill levels|difficulty classes]], so they do not actually appear in the level. |
Sectors 9, 105, 132 and 137 that make up the door frames of the inside of the blue key room are recessed into the floor 8 [[Map unit|unit]]s. However, they lack lower textures on the door sides leading to some bleeding when viewed from inside the room. | Sectors 9, 105, 132 and 137 that make up the door frames of the inside of the blue key room are recessed into the floor 8 [[Map unit|unit]]s. However, they lack lower textures on the door sides leading to some bleeding when viewed from inside the room. |