E1M4: Everybody Frag Now (Infinity)
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| Infinity maps |
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E1M4: Everybody Frag Now is the fourth level of Infinity. It was designed by Björn Hermans and Holger Nathrath, and uses a MIDI rendition of "Gonna Make You Sweat (Everybody Dance Now)" by C+C Music Factory as its music track.
Contents
Walkthrough[edit]
Essentials[edit]
Take the chaingun in front of you, use it to kill the shotgun guy and imp in the cages behind you, then enter the corridor between the cages and follow it to a dead end. Go back to the starting point to see that a wall has opened revealing a lion switch, which will raise steps in the corridor you just navigated, then climb the steps to find a few shotgun guys guarding two doors. Open the east door to enter a room with marble trenches, which contain a rocket launcher along with health and armor bonuses, then go down the steps in the north-east corner and open either door at the bottom to enter a room with a water pool. Entering the room will lower all the silver steps in the pool like lifts; you then need to get to the highest step before it rises to reach the blue skull key at the top.
Go back to the room north of the starting point and open the blue door here, which leads to the I room, then follow the steps west and south around the outside of the blood pool to reach the south side of the room. Open the bars to the south to enter a small maze, then go west, south, east, south and east through five more sets of bars before walking north to the red skull key (the bars directly south of the entrance only open from one side). Go back to the trench room and open the red door at the east end, then follow the trail of health bonuses in front of you to a box of shotgun shells—this will open two monster closets on either side of the door you just passed through. Enter the northern closet and flip the switch inside it to raise a set of steps up to the exit switch, and release two more groups of monsters that you need to fight through.
Other points of interest[edit]
Secrets[edit]
- Climb the steps to the west of the blue key to find a medikit, a box of rockets, and a box of shotgun shells. (sector 103)
- Grabbing the blue key opens the wall directly north of it. Monsters and a medikit are inside. (sector 207)
- Once you enter the corridors where the red key is located, go back to the previous room and you will see that the north-west corner has opened up. You can get the BFG9000 and four secret sectors in this region. (sector 53)
- See secret #3. (sector 223)
- See secret #3. (sector 227)
- See secret #3. (sector 228)
- In the large gray room where the exit door is, approach the door and the two walls in the corners will open. Go to the northern one and flip the switch there. Aside from the steps that rise up, two extra compartments near the steps will open up. If you go to the southern compartment, you can ride up to one of the cages and get a medikit and stimpack, but make sure you take out the numerous monsters before doing so. Up to four secrets can be found here. (sector 123)
- See secret #7. (sector 209)
- See secret #7. (sector 213)
- See secret #7. (sector 219)
Bugs[edit]
Turning southwards after collecting the rocket launcher can occasionally cause a visplane overflow.
Demo files[edit]
Areas / screenshots[edit]
The BFG9000 room
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 6:12.97 | Serge Marudov (Never_Again) | 2010-06-27 | infinity_na.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 7, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 323)
- facing south. (thing 324)
- facing south. (thing 325)
- facing south. (thing 326)
Statistics[edit]
Map data[edit]
| Things | 354 |
| Vertices | 944* |
| Linedefs | 1080 |
| Sidedefs | 1653 |
| Sectors | 237 |
Things[edit]
This level contains the following numbers of things per skill level:
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