This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
E1M4: Technical Dystropia is the fourth map of Mapgame. It was designed by Jason Allison (rf`).
Walkthrough
Map of Technical Dystropia
Essentials
Other points of interest
Secrets
- Lower the dark green wall at the south end of the first area for a green armor. (sector 146)
- In the first building, enter the nukage and use the north wall with a ridge. Climb the steps to a berserk pack. (sector 41)
- Head west of the first area and to the steps. Use the northwest pole from the north or west sides, then head to the southwest wall to get a backpack. (sector 79)
- On the steps in the center of the map, open the north wall and head outside to get a rocket launcher and rockets. (sector 168)
- In the southwest hall, lower the wall with the face and take the lift up to the left wall. You will find armor bonuses. (sector 173)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 9, 2021.
Statistics
Map data
* The vertex count without the effect of node building is 1275.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14
|
Shotgun guy |
28
|
Imp |
30
|
Demon |
26
|
Sentry unit |
3
|
Weapons |
1-2 |
3 |
4-5
|
Rocket launcher |
1
|
Flare gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
4 shotgun shells |
9
|
Rocket |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11
|
Medikit |
5
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
6
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links