Difference between revisions of "E1M5: Chemical Processing Plant (CH Retro Episode)"

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{{map|slot=E1M5}}
 
{{map|slot=E1M5}}
 
{{Level stub}}
 
{{Level stub}}
'''E1M5: Chemical Processing Plant''' is the fifth map of [[CH Retro Episode]]. It was designed by [[Christian Hansen]] and uses the [[Adding custom music|music]] track " ".
+
'''E1M5: Chemical Processing Plant''' is the fifth map of [[CH Retro Episode]]. It was designed by [[Christian Hansen]] and uses the [[Adding custom music|music]] track "[[Doom music|Donna to the Rescue]]" by [[Robert Prince]].
  
 
== Walkthrough ==
 
== Walkthrough ==
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 116''')
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# Right from the start, head north and enter the door into the plant itself. Immediately go east and enter the dark area here, then press on the south wall to find [[armor bonus]]es, a [[chainsaw]], [[partial invisibility]], and [[shotgun shells]]. ('''sector 116''')
# ('''sector 206''')
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# After picking up the blue [[key]], return to the previous hall, where you can enter the area with the [[megaarmor]]. Shoot at a wall to the south to find [[ammo clip]]s and a [[chaingun]]. ('''sector 324''')
# ('''sector 213''')
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# In the big room at the east end, take the lift up, then head west. Run west, southwest, and turn north when you can. In this hall, go straight north into the lit area with the open room before it closes to find a [[green armor]] and a [[backpack]]. ('''sector 206''')
# ('''sector 324''')
+
# At the square rooms at the north end, enter the central room and go to the western side of the ledge with [[imp]]s. There is a switch here. Press it, then run to the southeast room. A wall will be open at the west side, so enter the passage before it closes. Take the lift up to get health bonuses, armor bonuses, [[rocket]]s, a [[box of ammo]], a [[computer area map]], and a [[rocket launcher]]. ('''sector 379''')
# ('''sector 379''')
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# In the room with the exit door, look through the window to the east and shoot the switch. Go back to the previous room to the south and you will find a passage leading to the area with [[health bonus]]es, a [[soul sphere]], and a [[box of rockets]]. ('''sector 213''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
+
|[[UV max]]||5:36.63||[[Vladimir Monakhov (skepticist)]]||2009-03-02||{{dsda2ftp|retroeps/43634/chr_lmps.zip|chr_lmps.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
|[[UV -fast]]|| || || || ||
+
|[[UV -fast]]||10:18.83||[[Chris Ratcliff (Ryback)]]||2002-05-27||{{dsda2ftp|retroeps/43635/ch-fast.zip|ch-fast.zip}}||
 
|-
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|[[UV -respawn]]|| || || || ||
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|-
 
|-
 
|[[UV pacifist]]|| || || || ||
 
|[[UV pacifist]]|| || || || ||
 +
|-
 +
|[[NoMo]]||1:11.11||{{dsda2user|id=alaux|title=Alan "Alaux" Ruzich|linkonly=1}}||2020-06-15||{{dsda2ftp|retroeps/48599/r1t5o111-Alaux.zip|r1t5o111-Alaux.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on December 8, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==

Latest revision as of 03:10, 28 February 2024

CH Retro Episode maps
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M5: Chemical Processing Plant is the fifth map of CH Retro Episode. It was designed by Christian Hansen and uses the music track "Donna to the Rescue" by Robert Prince.

Walkthrough[edit]

Map of Chemical Processing Plant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Right from the start, head north and enter the door into the plant itself. Immediately go east and enter the dark area here, then press on the south wall to find armor bonuses, a chainsaw, partial invisibility, and shotgun shells. (sector 116)
  2. After picking up the blue key, return to the previous hall, where you can enter the area with the megaarmor. Shoot at a wall to the south to find ammo clips and a chaingun. (sector 324)
  3. In the big room at the east end, take the lift up, then head west. Run west, southwest, and turn north when you can. In this hall, go straight north into the lit area with the open room before it closes to find a green armor and a backpack. (sector 206)
  4. At the square rooms at the north end, enter the central room and go to the western side of the ledge with imps. There is a switch here. Press it, then run to the southeast room. A wall will be open at the west side, so enter the passage before it closes. Take the lift up to get health bonuses, armor bonuses, rockets, a box of ammo, a computer area map, and a rocket launcher. (sector 379)
  5. In the room with the exit door, look through the window to the east and shoot the switch. Go back to the previous room to the south and you will find a passage leading to the area with health bonuses, a soul sphere, and a box of rockets. (sector 213)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:36.63 Vladimir Monakhov (skepticist) 2009-03-02 chr_lmps.zip
NM 100S
UV -fast 10:18.83 Chris Ratcliff (Ryback) 2002-05-27 ch-fast.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 1:11.11 Alan "Alaux" Ruzich 2020-06-15 r1t5o111-Alaux.zip

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 446)
  2. facing north-east. (thing 447)
  3. facing west. (thing 448)
  4. facing north-east. (thing 449)
  5. facing north. (thing 450)
  6. facing east. (thing 451)
  7. facing south. (thing 452)
  8. facing north-east. (thing 453)
  9. facing east. (thing 454)
  10. facing north. (thing 455)

Statistics[edit]

Map data[edit]

Things 493
Vertices 2118*
Linedefs 2369
Sidedefs 3321
Sectors 504
* The vertex count without the effect of node building is 1856.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]