Difference between revisions of "E1M5: Combat Station (2002 A Doom Odyssey)"

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===Secrets===
 
===Secrets===
# ('''sector 7''')
+
# Head to the northwest section of the diamond-shaped hub and open the inner wall in the middle to find [[shotgun shells]] and a [[megaarmor]]. ('''sector 7''')
# ('''sector 55''')
+
# To get the [[soul sphere]] in the middle pillar in the outside area to the left of the hub, use the lift to the south, then go south to the next junction, but double-back and ride the lift back up. Quickly head west and through the [[teleporter]] to get the soul sphere. ('''sector 55''')
# ('''sector 129''')
+
# In the southernmost area with the red switch, grab a [[radiation suit]] and enter the [[damaging floor|nukage]]. At the switch that raises the bridge to the red switch, open the brown wall to the right to find a [[chainsaw]], [[ammo]], and another radiation suit. Press on the door to access the next secret. ('''sector 129''')
# ('''sector 132''')
+
# By pressing the door in the previous secret, you open up another room near the red switch, which has [[shotgun guy]]s, shotgun shells, and another switch which will open that door. ('''sector 135''')
# ('''sector 135''')
+
# Now return to Secret #3 and go through the open door to find a [[plasma gun]] and lots of [[Energy cell (Doom)|energy cells]]. ('''sector 132''')
  
 
===Bugs===
 
===Bugs===

Revision as of 13:56, 29 January 2019

2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M5: Combat Station is the fifth map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track " ". In the 10th anniversary edition this level received changes in both geometry and things population.

Walkthrough

Map of Combat Station (original)
Map of Combat Station (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head to the northwest section of the diamond-shaped hub and open the inner wall in the middle to find shotgun shells and a megaarmor. (sector 7)
  2. To get the soul sphere in the middle pillar in the outside area to the left of the hub, use the lift to the south, then go south to the next junction, but double-back and ride the lift back up. Quickly head west and through the teleporter to get the soul sphere. (sector 55)
  3. In the southernmost area with the red switch, grab a radiation suit and enter the nukage. At the switch that raises the bridge to the red switch, open the brown wall to the right to find a chainsaw, ammo, and another radiation suit. Press on the door to access the next secret. (sector 129)
  4. By pressing the door in the previous secret, you open up another room near the red switch, which has shotgun guys, shotgun shells, and another switch which will open that door. (sector 135)
  5. Now return to Secret #3 and go through the open door to find a plasma gun and lots of energy cells. (sector 132)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing south. (thing 222)
  2. facing south. (thing 223)
  3. facing south. (thing 224)
  4. facing south. (thing 225)
  5. facing north-east. (thing 226)

Statistics

Map data

Things

This level contains the following numbers of things per skill level:

Original ed.:

10th ann.ed.:

Technical information

Inspiration and development

Trivia

See also

Sources

External links