E1M5: Combat Station (2002 A Doom Odyssey)

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Revision as of 10:29, 31 July 2018 by Xymph (talk | contribs) (add episode, 10th ed. map & stats, skill 5)


2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M5: Combat Station is the fifth map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track " ". In the 10th anniversary edition this level received changes in both geometry and things population.

Walkthrough

Map of Combat Station (original)
Map of Combat Station (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 7)
  2. (sector 55)
  3. (sector 129)
  4. (sector 132)
  5. (sector 135)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things

This level contains the following numbers of things per skill level:

Original ed.:

10th ann.ed.:

Technical information

Inspiration and development

Trivia

See also

Sources

External links