E1M5: Optifort Prime (HYMN)

(Redirected from E1M5: Optifort (HYMN))
HYMN: HCP maps
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.

E1M5: Optifort Prime is the fifth map of HYMN. It was designed by Michael Kargas (Optimus) and uses the music track "Mist," composed for Heretic by Kevin Schilder.

Contents

WalkthroughEdit

Map of Optifort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Take the ethereal crossbow behind you if you need it then go forward to a hallway with four doors. Open the south-east door to enter a room with various items, including a dragon claw and a Bag of Holding behind the barrels, then kill the waiting gargoyles before pressing the switch in the south-east corner three times to lower a pedestal holding the blue key. Take the key then go back to the starting point and open the east or west doors to confront some golems, then open the door in the north wall between a pair of blue gizmos to find a switch that will open the nearby bars. Go outside to deal with some waiting disciples of D'Sparil, then go to the graveyard on the east side of the fort to find a trench which is guarded by nitrogolem ghosts, sabreclaws, undead warriors and one or more ophidians. Drop into the trench and go down to the bottom of the steps (an iron lich will be waiting on thou art a smite-meister skill level or higher), then bump into the large water pillar here to lower it and reveal the green key.

Head round to the west side of the fort, where some metal bars have lowered and released a maulotaur, then climb up to the top level of the wooden structure here to find a hellstaff before running into the maulotaur's cage to find the yellow key. Climb out of the cage and head south into a small maze, which you should follow to the center to find a silver shield, a Bag of Holding and a Chaos Device; taking the yellow key lowered some bars here, allowing you to head through an open gate and follow a narrow ledge to the blue exit teleporter.

Other points of interestEdit

SecretsEdit

  1. Head all the way south in the starting room and open the door. Go to the torch and open the black wall on the right-hand (west) side to find a secret passage leading to two crystal vials, a quartz flask, Gauntlets of the Necromancer, four wand crystals, a silver shield, and as you go back, a quiver of ethereal arrows. (sector 22)
  2. Head south in the starting room and take the door to the west that leads to a hall with gargoyles. Head south to the wall to open several alcoves. Enter the one second from the left side and press the switch to open the wall in the south-east corner. In this maze-like area, you can find three wand crystals, two claw orbs, two quartz flasks, a mystic urn, three crystal vials and an enchanted shield. (sector 89)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

StatisticsEdit

Map dataEdit

Things 572
Vertices 1592*
Linedefs 1585
Sidedefs 2749
Sectors 340
* The vertex count without the effect of node building is 1315.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit