Editing E1M5: Phobos Lab (Doom)
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[[UV -respawn]] runs can be sped up by firing through the window near the yellow key, and by clearing the room east of the yellow door more than once. This allows you to ignore most demons and spectres, who simply take more time to kill than zombies. [[Andreas "Anthe" Kren]] was the first person to use this approach in a Compet-N submission. {{competnftp|doom/respawn/r1m5-258.zip}} | [[UV -respawn]] runs can be sped up by firing through the window near the yellow key, and by clearing the room east of the yellow door more than once. This allows you to ignore most demons and spectres, who simply take more time to kill than zombies. [[Andreas "Anthe" Kren]] was the first person to use this approach in a Compet-N submission. {{competnftp|doom/respawn/r1m5-258.zip}} | ||
− | In a [[UV Tyson]] recording, it is important to enter secret #2 to get the blue armor and the [[health]] pickups. Most players also grab the soul sphere, which speeds up the run by allowing the [[chainsaw]] to be used more often. (Secret #7 can be skipped in that case, although | + | In a [[UV Tyson]] recording, it is important to enter secret #2 to get the blue armor and the [[health]] pickups. Most players also grab the soul sphere, which speeds up the run by allowing the [[chainsaw]] to be used more often. (Secret #7 can be skipped in that case, although [[bullet]]s should still be used on barrels and on groups of [[sergeant]]s.) A small amount of time may be saved by not clearing the first hallway immediately, then killing stragglers with the chainsaw on your way to the computer room. Monster infighting in the first hallway, the computer room, and the blue key room can also save time. |
A typical pacifist route begins by going straight to the yellow key, then to the yellow door. (This requires some luck, as with [[E1M3: Toxin Refinery (Doom)|E1M3: Toxin Refinery]], since a number of sergeants must be dodged at close range.) | A typical pacifist route begins by going straight to the yellow key, then to the yellow door. (This requires some luck, as with [[E1M3: Toxin Refinery (Doom)|E1M3: Toxin Refinery]], since a number of sergeants must be dodged at close range.) |