Difference between revisions of "E1M5: Temple of D'Sparil (Heretic Treasure Chest)"
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− | '''E1M5: Temple of D'Sparil''' is the fifth map of episode 1 of [[Heretic Treasure Chest]]. It was designed by Ler and uses the [[music]] track " ". | + | '''E1M5: Temple of D'Sparil''' is the fifth map of episode 1 of [[Heretic Treasure Chest]]. It was designed by Ler and uses the [[Heretic music|music]] track "Atcoty" from [[Heretic]], created by [[Kevin Schilder]]. |
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== Walkthrough == | == Walkthrough == | ||
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===Essentials=== | ===Essentials=== | ||
+ | Kill the [[fire gargoyle]]s in front of you then collect the [[Bag of Holding]] and open the south door to find an [[Ethereal Crossbow]] and [[Ethereal Arrows|arrows]]. Head west down the hall to a gray door guarded by (depending on [[Skill level#Heretic skill levels|skill level]]) fire gargoyles, [[nitrogolem]]s or [[ophidian]]s then open the door to enter a room with a [[Dragon Claw]] guarded by [[sabreclaw]]s and other enemies; bars will rise behind you to trap you inside the room. Collect the [[Heretic keys|yellow key]] by the north wall, which will reveal a [[switch]] in front of you and [[undead warrior]]s to the east and west. Kill the enemies then press the switch, which will lower the bars and allow you to escape. | ||
+ | |||
+ | Return to the main hall and head east, past some monsters that have been released, to a gold door between two [[Heretic keys#Key gizmos|yellow key gizmos]]. Open the door and head up the steps to a chamber with undead warrior [[Ghosts (Heretic)|ghosts]], fire gargoyles and ophidians who are guarding a switch - cross the room, kill one or two [[weredragon]]s that appear then press the switch and return to the main hall, heading south into a green room with a [[Silver Shield]] and a [[Tome of Power]] guarded by two nitrogolems. Go up the steps and open the exit door to find a switch; when you approach the switch you will be teleported into a small room with several monsters, including an [[iron lich]]. Kill the enemies then press the switch behind the lich to finish the level. | ||
===Other points of interest=== | ===Other points of interest=== | ||
+ | There is a [[teleporter]] in the exit room which can only be accessed in [[deathmatch]], and teleports players back to the starting room. | ||
===Secrets=== | ===Secrets=== | ||
− | # At the | + | # At the west side of the starting room, press on the small pillar to open up a compartment with a [[Shadowsphere]]. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. ('''sector 48''') |
− | # At the | + | # At the east side of the starting room, press on the small pillar to open up a compartment with a [[Tome of Power]]. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. ('''sector 106''') |
===Bugs=== | ===Bugs=== | ||
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|style="text-align: left;"|[[Sabreclaw]]||9||10||12 | |style="text-align: left;"|[[Sabreclaw]]||9||10||12 | ||
|- | |- | ||
− | |style="text-align: left;"|[[Undead warrior | + | |style="text-align: left;"|[[Undead warrior]]||8||12||16 |
|- | |- | ||
− | |style="text-align: left;"|Undead | + | |style="text-align: left;"|Undead warrior ghost||2||4||4 |
|- | |- | ||
|style="text-align: left;"|[[Weredragon]]||2||4||4 | |style="text-align: left;"|[[Weredragon]]||2||4||4 | ||
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|style="text-align: left;"|Sabreclaw||9||10||12 | |style="text-align: left;"|Sabreclaw||9||10||12 | ||
|- | |- | ||
− | |style="text-align: left;"|Undead | + | |style="text-align: left;"|Undead warrior||8||12||16 |
|- | |- | ||
− | |style="text-align: left;"|Undead | + | |style="text-align: left;"|Undead warrior ghost||2||4||4 |
|- | |- | ||
|style="text-align: left;"|Weredragon||2||4||4 | |style="text-align: left;"|Weredragon||2||4||4 |
Revision as of 18:26, 12 September 2021
Heretic Treasure Chest maps |
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Episode 1
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Episode 2 |
Episode 3 |
E1M5: Temple of D'Sparil is the fifth map of episode 1 of Heretic Treasure Chest. It was designed by Ler and uses the music track "Atcoty" from Heretic, created by Kevin Schilder.
Contents
Walkthrough
Essentials
Kill the fire gargoyles in front of you then collect the Bag of Holding and open the south door to find an Ethereal Crossbow and arrows. Head west down the hall to a gray door guarded by (depending on skill level) fire gargoyles, nitrogolems or ophidians then open the door to enter a room with a Dragon Claw guarded by sabreclaws and other enemies; bars will rise behind you to trap you inside the room. Collect the yellow key by the north wall, which will reveal a switch in front of you and undead warriors to the east and west. Kill the enemies then press the switch, which will lower the bars and allow you to escape.
Return to the main hall and head east, past some monsters that have been released, to a gold door between two yellow key gizmos. Open the door and head up the steps to a chamber with undead warrior ghosts, fire gargoyles and ophidians who are guarding a switch - cross the room, kill one or two weredragons that appear then press the switch and return to the main hall, heading south into a green room with a Silver Shield and a Tome of Power guarded by two nitrogolems. Go up the steps and open the exit door to find a switch; when you approach the switch you will be teleported into a small room with several monsters, including an iron lich. Kill the enemies then press the switch behind the lich to finish the level.
Other points of interest
There is a teleporter in the exit room which can only be accessed in deathmatch, and teleports players back to the starting room.
Secrets
- At the west side of the starting room, press on the small pillar to open up a compartment with a Shadowsphere. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. (sector 48)
- At the east side of the starting room, press on the small pillar to open up a compartment with a Tome of Power. Note that you can only open this compartment once, so if you decide not to enter this secret when it closes, it is not possible to open it again. (sector 106)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 149)
- facing south. (thing 236)
- facing west. (thing 242)
- facing east. (thing 243)
Statistics
Map data
Things | 252 |
Vertices | 818* |
Linedefs | 774 |
Sidedefs | 1205 |
Sectors | 132 |
Things
This level contains the following numbers of things per skill level:
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|