E1M6: Army Of Me (Debut)

From DoomWiki.org

Revision as of 13:08, 13 January 2020 by XymphBot (talk | contribs) (External links: Automated edit - Add/update link to DSDA)


Debut maps
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M6: Army Of Me is the sixth map of Debut. It was designed by Tony Sideris.

Walkthrough

Map of Army Of Me
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 48)
  2. (sector 49)
  3. (sector 170)
  4. (sector 255)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 185)
  2. facing north. (thing 186)
  3. facing north. (thing 187)
  4. facing south. (thing 188)

Statistics

Map data

Things 207
Vertices 1685*
Linedefs 1637
Sidedefs 2220
Sectors 257
* The vertex count without the effect of node building is 1333.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links