Difference between revisions of "E1M6: Breeding Facility (Simply Phobos)"

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===Secrets===
 
===Secrets===
# ('''sector 41''')
+
# Open the door south of the [[shotgun]] and go west a bit. Use the wall that is lighter in color than the rest to find a passage leading to the [[megaarmor]] behind the window. ('''sector 41''')
# ('''sector 127''')
+
# In the room just before the exit, use the terminal with "A" in front of it, then get behind the wall to find a [[soul sphere]]. ('''sector 127''')
# ('''sector 207''')
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# In the brown hall at the west side of the map, get to the south end and use the wall next to the [[barrel]] to find [[ammo clip]]s, [[shotgun shells]], a [[backpack]], a [[box of shotgun shells]], a [[box of ammo]], a [[medikit]], and a [[chaingun]]. ('''sector 207''')
# ('''sector 297''')
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# In the area with [[damaging floor|nukage]], a wall at the east end is slightly misaligned. Use it to find a [[computer area map]], a [[rocket launcher]], and [[box of rockets|boxes of rockets]]. ('''sector 297''')
# ('''sector 309''')
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# Grab the shotgun south of the start to open the [[monster]] closets. Enter the northwest one and use the wall there to find a medikit and a [[chainsaw]]. ('''sector 309''')
# ('''sector 316''')
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# Open the wall behind the starting point for a [[blur artifact]]. ('''sector 316''')
  
 
===Bugs===
 
===Bugs===

Latest revision as of 13:07, 23 May 2020

Simply Phobos maps

This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M6: Breeding Facility is the sixth map of Simply Phobos. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 3:00.

Walkthrough[edit]

Map of Breeding Facility
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door south of the shotgun and go west a bit. Use the wall that is lighter in color than the rest to find a passage leading to the megaarmor behind the window. (sector 41)
  2. In the room just before the exit, use the terminal with "A" in front of it, then get behind the wall to find a soul sphere. (sector 127)
  3. In the brown hall at the west side of the map, get to the south end and use the wall next to the barrel to find ammo clips, shotgun shells, a backpack, a box of shotgun shells, a box of ammo, a medikit, and a chaingun. (sector 207)
  4. In the area with nukage, a wall at the east end is slightly misaligned. Use it to find a computer area map, a rocket launcher, and boxes of rockets. (sector 297)
  5. Grab the shotgun south of the start to open the monster closets. Enter the northwest one and use the wall there to find a medikit and a chainsaw. (sector 309)
  6. Open the wall behind the starting point for a blur artifact. (sector 316)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 24)
  2. facing north. (thing 25)
  3. facing west. (thing 26)
  4. facing north. (thing 27)
  5. facing east. (thing 28)
  6. facing south-east. (thing 29)

Statistics[edit]

Map data[edit]

Things 334
Vertices 1722*
Linedefs 1638
Sidedefs 2469
Sectors 317
* The vertex count without the effect of node building is 1326.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]