E1M6: Fortress of Hate (Dawn of the Dead)

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Dawn of the Dead maps
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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E1M6: Fortress of Hate is the sixth map of Dawn of the Dead. It was designed by Jan Van der Veken and uses the music track "Demons on the Prey," composed for Doom by Robert Prince.

Walkthrough[edit]

Map of Fortress of Hate
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Outside of the fortress, get to the energy cell and drop into the nukage northwest from there. Open the wall with slime on it to get a plasma gun. (sector 374)
  2. Inside the innermost fortress, climb the steps and head for the southeast corner. Use the switch, then go to the southwest corner to find ammo clips and a backpack. (sector 63)
  3. Open the red door and take the left set of steps. Shoot the satyr face and go through the passage to find a teleporter leading to a megaarmor. (sector 260)

Bugs[edit]

The blue key is not present on Hey Not Too Rough or lower. The key is required to remove the bars blocking the entrance of the fortress, where the switch for the bars is behind blue key doors.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:29.74 Andrey Boldt (Hitherto) 2020-10-04 dod6-129.zip
NM speed
UV max 21:13.34 Andy Olivera 1997-09-26 doduvaro.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing north-east. (thing 6)
  4. facing west. (thing 7)
  5. facing south. (thing 8)
  6. facing south. (thing 9)

Statistics[edit]

Map data[edit]

Things 323
Vertices 1829*
Linedefs 2054
Sidedefs 2825
Sectors 403
* The vertex count without the effect of node building is 1613.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]