This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
E1M6: The Singularity Complex IV is the sixth map of The Classic Episode, Part 2. It was designed by Jan Van der Veken and uses the music track "Suspense".
Walkthrough
Map of The Singularity Complex IV
Essentials
Other points of interest
Secrets
- When you follow the first arrow, imps shoot you from catwalks. You can lower two lifts to get the four stimpacks. (sector 130)
- Climbing up the stairs before the fake exit opens a wall behind you. Kill the imps and demons for a stimpack, a box of shells, a box of bullets and the chaingun. The switch opens the back door. (sector 216)
- In the room below, go on your left and open a wall. The computer map is here. (sector 204)
- On the other side, spot the arrow. Open the wall for a box of bullets, bonuses and a medikit. (sector 195)
- Open the wall behind the previous medikit for a soulsphere. (sector 209)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north-west. (thing 4)
- facing west. (thing 5)
- facing east. (thing 6)
- facing north. (thing 7)
Statistics
Map data
* The vertex count without the effect of node building is 807.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
10 |
15 |
15
|
Shotgun guy |
2 |
4 |
5
|
Imp |
15 |
25 |
30
|
Demon |
3 |
5 |
7
|
Spectre |
1 |
4 |
7
|
Cacodemon |
1 |
0 |
0
|
Baron of Hell |
0 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Chaingun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
2
|
4 shotgun shells |
5
|
Box of shotgun shells |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
2
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
11
|
Health bonus |
3
|
Supercharge |
1
|
Computer area map |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
3 |
3 |
0
|
Teleport landing |
1
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links