E1M6 (Nuke Mine)
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Revision as of 12:29, 5 January 2019 by XymphBot (talk | contribs) (Automated edit - Unlink Jason Hargreaves)
Nuke Mine maps |
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This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
E1M6 is the sixth map of Nuke Mine. It was designed by Jason Hargreaves and uses the music track " ".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
The red key is not present on Hey, Not Too Rough or lower, which makes the level impossible to beat on those skill levels without cheating.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing north. (thing 15)
- facing north. (thing 16)
- facing north. (thing 17)
- facing north. (thing 18)
- facing east. (thing 162)
- facing east. (thing 163)
- facing south. (thing 164)
Statistics
Map data
Things | 165 |
Vertices | 569* |
Linedefs | 620 |
Sidedefs | 852 |
Sectors | 69 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Nuke Mine demos (archived 🏛) at the Doomed Speed Demos Archive