E1M6 (Nuke Mine)

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Revision as of 12:29, 5 January 2019 by XymphBot (talk | contribs) (Automated edit - Unlink Jason Hargreaves)


Nuke Mine maps
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.

E1M6 is the sixth map of Nuke Mine. It was designed by Jason Hargreaves and uses the music track " ".

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Walkthrough

Map of E1M6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

The red key is not present on Hey, Not Too Rough or lower, which makes the level impossible to beat on those skill levels without cheating.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing north. (thing 15)
  2. facing north. (thing 16)
  3. facing north. (thing 17)
  4. facing north. (thing 18)
  5. facing east. (thing 162)
  6. facing east. (thing 163)
  7. facing south. (thing 164)

Statistics

Map data

Things 165
Vertices 569*
Linedefs 620
Sidedefs 852
Sectors 69
* The vertex count without the effect of node building is 490.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links