E1M7: Blackened (The Beginning of the End (part 1))

The Beginning of the End (part 1) maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
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E1M7: Blackened is the seventh map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "Am I Evil?" by Metallica.

Contents

WalkthroughEdit

Map of Blackened
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Take the lift near the start up. Lower the wall to the east and open another wall to get a berserk pack and an invulnerability. (sector 51)
  2. Open the next wall to the east to get a plasma gun. (sector 52)
  3. Take the west path in the big field until you reach a door. Open it, then open the south wall to get a backpack. (sector 56)
  4. Open the blue door and open the east wall to get a computer area map, a green armor, a stimpack, and a medikit. (sector 84)
  5. Grabbing the red key removes the wall behind it. Open the north wall here to get a rocket launcher and boxes of rockets. (sector 87)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:14.83 DidierTranber 2011-03-07 end117-414.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing south-east. (thing 176)
  2. facing north. (thing 177)
  3. facing east. (thing 178)
  4. facing south-west. (thing 179)
  5. facing north-east. (thing 180)
  6. facing north-west. (thing 183)

StatisticsEdit

Map dataEdit

Things 212
Vertices 760*
Linedefs 742
Sidedefs 984
Sectors 95
* The vertex count without the effect of node building is 662.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit