E1M7: Core of Evil (The Lost Episodes of Doom)
The Lost Episodes of Doom maps |
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The Killing Fields of Io |
Hell's Gate - The Red Spot of Jupiter |
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
E1M7: Core of Evil is the seventh map of Massacre on Callisto, the first episode of The Lost Episodes of Doom. It was designed by Christen David Klie and previously released as a map in CHRIS_E1.WAD and later in CHRISK.WAD.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
At the start run and kill the spiderdemon, the soul spheres you need are in the corners of the smaller rooms with the hell nasties, near them are switches to get out of the start room.
Other points of interestEdit
SecretsEdit
- From the centre room, there are four paths each leading to a different exit. Each one has a secret wall which lowers on pressing immediately to the left after the door, revealing an area with an item. The area accessed from the south path contains a computer area map. (sector 113)
- The area accessed from the south path contains a backpack. (sector 114)
- The area accessed from the south path contains a megaarmor. (sector 115)
- The area accessed from the south path contains a soul sphere. (sector 116)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 16, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing south. (thing 6)
- facing west. (thing 7)
- facing north. (thing 8)
- facing east. (thing 9)
- facing south. (thing 49)
StatisticsEdit
Map dataEdit
Things | 50 |
Vertices | 1048* |
Linedefs | 1036 |
Sidedefs | 1260 |
Sectors | 121 |
ThingsEdit
This level contains the following numbers of things per skill level:
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