E1M7: Transfer Hub (Doom the Way id Did: The Lost Episodes)
From DoomWiki.org
Revision as of 04:05, 24 November 2020 by XymphBot (talk | contribs) (→External links: Automated edit - Update DSDA link)
DtWiD: The Lost Episodes maps |
---|
Knee-Deep in the Dead
|
The Shores of Hell |
Inferno |
Thy Flesh Consumed |
Base Instinct |
The Final Gate |
This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
E1M7: Transfer Hub is the seventh map of the Knee-Deep in the Dead episode in Doom the Way id Did: The Lost Episodes. It was designed by Jon Vail (40oz).
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Open the wall east of the starting point and go to the north end of the pillar for the switch that lowers the pillar allowing you to get a megaarmor. (sector 59)
- Open the door at the start and take the steps to the west. At the top, jump to the nukage from the window and use the switch where the chainsaw is. The lift you will get on is the secret. (sector 65)
- As you go to the south end of the map, you will see a lift with white lights around it. Take it down and head northwest to find a chaingun, a computer area map, and a box of ammo. (sector 53)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics
Map data
Things | 246 |
Vertices | 770* |
Linedefs | 836 |
Sidedefs | 1121 |
Sectors | 156 |
Things
This level contains the following numbers of things per skill level:
|
|