Difference between revisions of "E1M7 (BOBKDV2)"
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains eight spawn points: | ||
+ | # facing north. ('''thing 19''') | ||
+ | # facing north. ('''thing 20''') | ||
+ | # facing north. ('''thing 21''') | ||
+ | # facing north. ('''thing 22''') | ||
+ | # facing north. ('''thing 23''') | ||
+ | # facing north. ('''thing 74''') | ||
+ | # facing north. ('''thing 76''') | ||
+ | # facing north. ('''thing 77''') | ||
== Statistics == | == Statistics == |
Revision as of 09:58, 21 October 2018
BOBKDV2 maps |
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This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M7 is the seventh map of BOBKDV2. It was designed by Bob Carter. It was later adapted into E3M4 of The Lost Episodes of Doom.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the eastern end of the long corridor with the red doors are two doors leading to a room with a computer-texture wall. Approaching the wall lowers a lift with two imps in this room. Stepping onto this lift opens the door to the red key, thus this secret is impossible to miss. (sector 114)
- The ledge at the end of the long corridor with the red doors is a secret lift. The northern end of the west wall is a secret door leading back to the start. (sector 132)
- From #2 it is possible to jump to a ledge on the south side, where the western end of the south wall is a secret door leading to a passage with two energy cell packs, a box of rockets, a plasma gun, and an invulnerability. (sector 168)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
This information was last verified in its entirety on January 20, 2018.
Deathmatch
Player spawns
This level contains eight spawn points:
- facing north. (thing 19)
- facing north. (thing 20)
- facing north. (thing 21)
- facing north. (thing 22)
- facing north. (thing 23)
- facing north. (thing 74)
- facing north. (thing 76)
- facing north. (thing 77)
Statistics
Map data
Things | 253 |
Vertices | 1019* |
Linedefs | 1067 |
Sidedefs | 1378 |
Sectors | 199 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- BOBKDV2 demos (archived 🏛) at the Doomed Speed Demos Archive