This level occupies the map slot E1M7. For other maps which occupy this slot, see Category:E1M7.
E1M7 is the seventh map of Nuke Mine. It was designed by Jason Hargreaves and uses the music track " ".
Walkthrough
Essentials
Other points of interest
Secrets
- There are two switches where the red key is. The south one reveals a switch for Secret #2, while the northern one opens up two compartments in the nukage-filled room you were previously in. After using the north switch, go back to this area and head through either path to the left or right. Both new alcoves count as one secret. The right one has a soul sphere while the left one holds a green armor. (sector 104)
- The southern switch in the red key room reveals a new switch in the exit room, which is a satyr switch in the middle of the room. Use it and quickly run around the central structure to the lowered lift. Ride it up, then press on the lion switch to find a green armor. (sector 138)
Bugs
The red key is not present on Hey, Not Too Rough or lower, which makes the level impossible to beat on those skill levels without cheating.
Past the red door, it is possible to run straight to the next room and hit the satyr switch straight ahead while the barrier behind you rises up. The satyr switch lowers two alcoves with barons of Hell (not on Hey, Not Too Rough or lower) and also the barrier itself, but if you are too fast when pressing the satyr switch, you will not be able to return to the intersection.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 928.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
2 |
4 |
4
|
Shotgun guy |
6 |
17 |
19
|
Imp |
12 |
16 |
18
|
Lost soul |
0 |
8 |
8
|
Demon |
4 |
2 |
2
|
Spectre |
4 |
7 |
9
|
Baron of Hell |
1 |
5 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Chaingun |
0 |
1 |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
5 |
8 |
8
|
4 shotgun shells |
7 |
9 |
9
|
Box of shotgun shells |
2 |
7 |
7
|
Rocket |
0 |
6 |
6
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Health bonus |
14
|
Supercharge |
1
|
Backpack |
0 |
1 |
1
|
Radiation shielding suit |
21
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
0 |
1 |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
6 |
7 |
8
|
Exploding barrel |
4
|
Teleport landing |
1
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links