Walkthrough
Essentials
Other points of interest
Secrets
- At the Crew Berths section, there are three doors that lead to the sleeping quarters of the barracks. The rightmost sleeping quarters cannot be directly accessed. Instead, enter the leftmost sleeping quarters, and find the bed that does not contain any items on it. Open the wall behind this bed to reach the second sleeping quarters, and quickly run to the lower right bed (this bed will have the yellow keycard if you did not pick it up earlier) where another wall will be open. If you get through before it closes, you will be inside the rightmost sleeping quarters. The sector where the megaarmor is counts as the secret. (sector 564)
- When you reach the hub room with the tower, take the door in the lower right, below the Crew Berths door. You will reach a small room where you can spot a vent through the scaffolding. Shoot this vent and you will reveal a switch which also can be shot. Shoot this switch, then return the way you came as if you were heading back to the starting point. By doing so, there is a new path in the vent that is available. Go along this path, opening the bars along the way, and you will eventually reach a cave with a soul sphere in a pool and energy cells in the back. (sector 566)
- A set of barrels next to the blue key are in front of a greener section of the wall. Blow up the barrels and press on this wall to reveal an invulnerability. (sector 709)
- Near the yellow door at the northeastern part of the map, go southwest towards the wall through the trees. Lower this wall to find an energy cell, partial invisibility, and a box of rockets. (sector 720)
- Once you climb down either set of steps to the blue key room, go back out of this room and go as if you were heading outside towards where the turret is. There is an opening on the east side, where some enemies guard a berserk pack. (sector 726)
Bugs
Demo files
Areas / screenshotsSpeedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
---|
|
|
|
|
.zip |
|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 45)
- facing north. (thing 46)
- facing north. (thing 47)
- facing north. (thing 48)
Statistics
Map data
* The vertex count without the effect of node building is 11643.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
9 |
20 |
29
| Shotgun guy |
16 |
33 |
48
| Imp |
17 |
33 |
50
| Demon |
0 |
3 |
6
| Spectre |
4 |
5 |
8
| Cacodemon |
5 |
7 |
9
| Baron of Hell |
2 |
4 |
4
| Cyberdemon |
1
| Weapons |
1-2 |
3 |
4-5
|
---|
Chainsaw |
1
| Shotgun |
4
| Chaingun |
3
| Rocket launcher |
3
| Plasma gun |
1
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
13
| Box of bullets |
3
| 4 shotgun shells |
8
| Rocket |
23
| Box of rockets |
1
| Energy cell |
4
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
17
| Medikit |
6
| Armor |
1
| Megaarmor |
1
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
8
| Health bonus |
37
| Supercharge |
1
| Backpack |
1
| Berserk |
1
| Invulnerability |
1
| Partial invisibility |
1
| Keys |
1-2 |
3 |
4-5
|
---|
Blue keycard |
1
| Red keycard |
1
| Yellow keycard |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
4
| Deathmatch start |
4
| Exploding barrel |
100
| Teleport landing |
3
| Voodoo doll |
2
|
|
Technical information
Inspiration and development
Trivia
See alsoSourcesExternal links