E2M1: A Sacred Place (Heretic Treasure Chest)
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Revision as of 13:55, 19 May 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op equipment category)
Heretic Treasure Chest maps |
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Episode 1 |
Episode 2
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Episode 3 |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
E2M1: A Sacred Place is the first map of episode 2 of Heretic Treasure Chest. It was designed by magicsofa and uses the music track " ". The par time is .
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Once you flip the switch above and to the west of the teleporter to the northern part of the map, return to the entrance of the level. Step on the pad with the cross and return to the starting point, quickly entering the side room behind the bars before they rise up. To the south, you can now get Wand Crystals and a Tome of Power. (sector 136)
- In the large area in the second part of the map that has Gargoyles and a crescent-shaped ceiling, press on the northeast wall to find five Crystal vials. (sector 247)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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.zip |
Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 368)
- facing west. (thing 369)
- facing south. (thing 371)
- facing west. (thing 372)
Statistics
Map data
Things | 394 |
Vertices | 1917* |
Linedefs | 1808 |
Sidedefs | 2889 |
Sectors | 325 |
Things
This level contains the following numbers of things per skill level:
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