Difference between revisions of "E2M1: The Prison (Eye of the Beholder)"

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{{Eye of the Beholder}}
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{{map|slot=E2M1|name=Prison (Eye of the Beholder)}}
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{map|slot=E2M1|name=Prison (Eye of the Beholder)|nocat=false}}
 
 
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{{Level stub}}
 
'''E2M1: The Prison''' is the first map of [[Eye of the Beholder]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
 
'''E2M1: The Prison''' is the first map of [[Eye of the Beholder]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".

Revision as of 13:05, 14 November 2018

Eye of the Beholder maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M1: The Prison is the first map of Eye of the Beholder. It was designed by [[ ]] and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of The Prison]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 15)
  2. (sector 44)
  3. (sector 54)
  4. (sector 58)
  5. (sector 142)
  6. (sector 155)
  7. (sector 156)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 138
Vertices 782*
Linedefs 852
Sidedefs 1236
Sectors 174
* The vertex count without the effect of node building is 692.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links