Difference between revisions of "E2M1 (Hell Run)"

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== External links ==
 
== External links ==
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[[Category:Jonathan Jordan levels]]
 
[[Category:Jonathan Jordan levels]]

Revision as of 10:34, 1 December 2019

Hell Run maps
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M1 is the first map of Hell Run. It was designed by Jonathan Jordan.

Walkthrough

Map of E2M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 4)
  2. (sector 67)
  3. (sector 69)
  4. (sector 70)
  5. (sector 79)
  6. (sector 83)
  7. (sector 84)
  8. (sector 86)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 332)
  2. facing north. (thing 333)
  3. facing south. (thing 334)
  4. facing east. (thing 335)

Statistics

Map data

Things 340
Vertices 373*
Linedefs 392
Sidedefs 530
Sectors 102
* The vertex count without the effect of node building is 289.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links