This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
E2M1 is the first map of Hell Run. It was designed by Jonathan Jordan.
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 4)
- (sector 67)
- (sector 69)
- (sector 70)
- (sector 79)
- (sector 83)
- (sector 84)
- (sector 86)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 332)
- facing north. (thing 333)
- facing south. (thing 334)
- facing east. (thing 335)
Statistics
Map data
* The vertex count without the effect of node building is 289.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
29 |
29 |
44
|
Shotgun guy |
27 |
33 |
52
|
Imp |
5 |
6 |
15
|
Demon |
3 |
3 |
6
|
Spectre |
0 |
0 |
2
|
Cacodemon |
1 |
2 |
5
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
29 |
29 |
0
|
Box of shotgun shells |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
14
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
62
|
Health bonus |
48
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
47 |
50 |
45
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links