E2M2: Station Beta (2002 A Doom Odyssey)

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Revision as of 11:18, 3 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity
The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M2: Station Beta is the second map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Christian Hansen and uses the music track "". In the 10th anniversary edition significant geometry changes were made in the south and one extra radiation shielding suit was placed.

Walkthrough

Map of Station Beta (original)
Map of Station Beta (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the first room with crates, climb them up and make a jump to the conveyor to find partial invisibility. (sector 45)
  2. In the hall with the crushers, shoot at the left wall where the second crusher is to find a teleporter, which will take you to a megaarmor. (sector 208)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:31.06 Memfis 2011-03-24 a2d2-131.zip
NM speed
UV max 4:54.00 Kyle McAwesome 2011-09-17 a2d2-454.zip
NM 100S 4:36.86 Kyle McAwesome 2012-01-12 a2d2s436.zip
UV -fast 6:04.60 Andrey Boldt (Hitherto) 2021-09-09 a2d2f604.zip
UV -respawn 5:58.20 Kyle McAwesome 2011-08-09 a2d2r558.zip
UV Tyson
UV pacifist
NoMo 1:20.60 Kyle McAwesome 2011-09-27 a2d2o120.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing east. (thing 291)
  2. facing south. (thing 292)
  3. facing north. (thing 293)
  4. facing east. (thing 294)
  5. facing north-east. (thing 295)
  6. facing north. (thing 296)
  7. facing south. (thing 297)
  8. facing east. (thing 298)
  9. facing east. (thing 299)
  10. facing north. (thing 300)

Statistics

Map data

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links