E2M2: Station Beta (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity
The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M2: Station Beta is the second map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Christian Hansen and uses the music track "". In the 10th anniversary edition significant geometry changes were made in the south and one extra radiation shielding suit was placed.


Map of Station Beta (original)
Map of Station Beta (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first room with crates, climb up the ones leaning closer to the east and jump further to the east to the conveyor belt to find partial invisibility. (sector 45)
  2. In the hall with the crushers, shoot at the western wall where the second crusher is to find a teleporter, which will take you to a megaarmor. (sector 208)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:31.06 Memfis 2011-03-24 a2d2-131.zip
NM speed
UV max 4:54.00 Kyle McAwesome 2011-09-17 a2d2-454.zip
NM 100S 4:36.86 Kyle McAwesome 2012-01-12 a2d2s436.zip
UV -fast 6:04.60 Andrey Boldt (Hitherto) 2021-09-09 a2d2f604.zip
UV -respawn 5:58.20 Kyle McAwesome 2011-08-09 a2d2r558.zip
UV Tyson
UV pacifist
NoMo 1:20.60 Kyle McAwesome 2011-09-27 a2d2o120.zip

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 291)
  2. facing south. (thing 292)
  3. facing north. (thing 293)
  4. facing east. (thing 294)
  5. facing north-east. (thing 295)
  6. facing north. (thing 296)
  7. facing south. (thing 297)
  8. facing east. (thing 298)
  9. facing east. (thing 299)
  10. facing north. (thing 300)


Map data[edit]


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]