Difference between revisions of "E2M3: Brimstone Keep (PhobosDeimos Anomaly)"
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− | + | {{PhobosDeimos Anomaly E2}} | |
− | + | {{map|slot=E2M3}} | |
− | + | '''E2M3: Brimstone Keep''' is the third map of the second episode of [[PhobosDeimos Anomaly]]. It was designed by [[Callum Guy Oliver (phobosdeimos1)]] and uses the [[music]] track " ". | |
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− | {{map|slot=E2M3 | ||
− | '''E2M3: Brimstone Keep''' is the third map of [[PhobosDeimos Anomaly]]. It was designed by [[ ]] and uses the [[music]] track " ". | ||
{{Level stub}} | {{Level stub}} | ||
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb| | + | [[File:PD Anomaly E2M3 map.png|thumb|360x300px|Map of Brimstone Keep]] |
{{Map spots}} | {{Map spots}} | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 65''') | + | # In the hall west of the starting area, open the north wall that is slightly misaligned to find a [[BFG9000]], a [[medikit]], and a [[green armor]]. ('''sector 65''') |
===Bugs=== | ===Bugs=== | ||
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains seven spawn points: | ||
+ | # facing south. ('''thing 0''') | ||
+ | # facing north-west. ('''thing 64''') | ||
+ | # facing south. ('''thing 133''') | ||
+ | # facing south. ('''thing 176''') | ||
+ | # facing north. ('''thing 309''') | ||
+ | # facing south-east. ('''thing 310''') | ||
+ | # facing south. ('''thing 311''') | ||
== Statistics == | == Statistics == | ||
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− | [[Category: | + | [[Category:Callum Guy Oliver levels]] |
Revision as of 16:02, 1 July 2020
PhobosDeimos Anomaly maps |
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Episode 1 |
Episode 2
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This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.
E2M3: Brimstone Keep is the third map of the second episode of PhobosDeimos Anomaly. It was designed by Callum Guy Oliver (phobosdeimos1) and uses the music track " ".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the hall west of the starting area, open the north wall that is slightly misaligned to find a BFG9000, a medikit, and a green armor. (sector 65)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing south. (thing 0)
- facing north-west. (thing 64)
- facing south. (thing 133)
- facing south. (thing 176)
- facing north. (thing 309)
- facing south-east. (thing 310)
- facing south. (thing 311)
Statistics
Map data
Things | 418 |
Vertices | 900* |
Linedefs | 935 |
Sidedefs | 1251 |
Sectors | 158 |
Things
This level contains the following numbers of things per skill level:
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