Difference between revisions of "E2M3: The River of Fire (Heretic)"

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{{Hell's Maw}}
 
{{Hell's Maw}}
{{map|slot=E2M3}}
+
{{map|slot=E2M3|name=River of Fire (Heretic)}}
 +
'''E2M3: The River of Fire''' is the third level in the [[Hell's Maw]] episode of [[Heretic]].
 +
 
 +
==Walkthrough==
 +
[[File:E2M3_heretic.png|thumb|300x300px|Map of The River of Fire]]
 +
{{map spots}}
 +
 
 +
===Essentials===
 +
The first part of this level is like a two-lane racetrack with a molten lava median. It does not matter where you begin to proceed. If you start by entering either set of steps on the inside lane, the wall section behind you will open containing [[weredragon]]s. For now, follow both the inside and outside lanes clearing the area of beasties. You will have to cross the narrow lava channels to get on the outside lane. There are plenty of goodies sitting in the lava, including a [[Ring of Invincibility]] and a [[Silver Shield]] at the base of the lava cascades. Enter the cavern with the blue doors and make a run for one of the small islands. You need to press the switch on the platform to the south. This will open two narrow corridors to either side of the entrance to this room. Both rooms contain a [[disciple of D'Sparil]]. The western one has the [[Heretic keys|yellow key]] and the right one a [[Tome of Power]]. Proceed to the yellow door that is located north of the outside track.
 +
 
 +
Go inside and get the green key. Wall sections east, north and west will open revealing weredragons. Be careful on the ice outside and remember that the grey sludge will hurt you. Quickly get the [[Quartz Flask]] and the [[Wings of Wrath]]. Now head for the green doors; either one - they both lead to the same place. Proceed up the stairs. Destroy the monsters in all the three sides of the corridor before doing anything else. Then head back to the southern end and take out the disciples of D'Sparil in the cell. Get the Tome of Power and the [[Shadowsphere]] and press the switch. Now head back to the cavern with the blue doors. The blue key is accessible now.
  
'''E2M3: The River of Fire''' is the third level in the [[Hell's Maw]] episode of [[Heretic]].
+
Press the switch behind the key and return to the lane staircases. The lava cascades between the staircases have lowered providing access to the game's most powerful weapon, the [[Phoenix Rod]]. Take the weapon from the western cascade and the  [[Mystic Urn]] from the eastern one. There are also [[Flame Orb]]s there, the amount of which being dependent on the [[skill level]]. Next, head for either one of the blue doors. They hide a series of plateaus with molten rock pools. Make your way up, collecting goodies and taking out beasties. A niche on the right side of the northwestern plateau contains a [[Hellstaff]]. The northeastern plateau contains a [[Chaos Device]]. The southeastern plateau contains a [[Bag of Holding]], [[Greater Runes]], an [[Enchanted Shield]] and an [[Inferno Orb]]. You may want to collect the shield only when you are ready to leave. Make your way to the top and go through the door. Exit the level.
[[image:E2M3_heretic.png|thumb|right|256px|Map of E2M3]]
+
 
 +
===Secrets===
 +
There are no official secrets in this level.
 +
 
 +
===Firemace===
 +
E2M3 is Heretic's first level where you can find a [[Firemace]]. If the weapon has appeared, you can have it at one of three different locations. In order of appearance, the places are:
 +
* The northernmost sludge pool of the icy outdoor area
 +
* The eastern lava cascade where there is a Mystic Urn
 +
* The northeastern plateau where there is a Chaos Device
 +
If the Firemace did not appear, the next chance to obtain it is either on [[E2M9: The Glacier (Heretic)|E2M9]] or [[E2M6: The Labyrinth (Heretic)|E2M6]].
 +
 
 +
== Areas / screenshots ==
 +
<gallery mode=nolines widths=160px>
 +
Heretic-e2m3-start.png|The outdoor area
 +
DOOM0002.png|The river of fire
 +
DOOM0003.png|A corridor
 +
Heretic-e2m3-lavabombs.png|Beware of the lava bombs.
 +
Heretic-e2m3-lavapools.png|Lava pools
 +
</gallery>
 +
 
 +
== Deathmatch ==
 +
 
 +
===Player spawns===
 +
This level contains four spawn points:
 +
# facing south. ('''thing 4''')
 +
# facing south-west. ('''thing 5''')
 +
# facing south-east. ('''thing 6''')
 +
# facing south-east. ('''thing 7''')
 +
 
 +
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=449|
 +
  vertexes=1084|
 +
  linedefs=1093|
 +
  sidedefs=1482|
 +
  sectors=166|
 +
  vertexbefore=918}}
  
Walkthrough:
+
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Heretic skill levels|skill level]]:
  
The first part of this level is like a two-lane racetrack with a molten lava median. It doesn't matter where you start from. If you start down either set of steps on the inside lane the wall section behind you will open containing weredragons.
+
{{col-begin}}
For now follow both the inside and outside lanes clearing the area of beasties. You'll have to cross the narrow lava channels to get on the outside lane. There are plenty of goodies sitting in the lava if you don't mind the hot foot including a ring of regeneration and silver shield at the base of the lava cascades.
+
{{col-break|width=33%}}
Enter the cavern with the blue doors and make a run for one of the small islands. You need to press the switch on the platform to the south. This will open two narrow corridors just south of the steps leading to the outside lane of the track. Both contain a sorcerer. The west one has the yellow key, the right one a tome of power. Proceed to the yellow door (at the north of the outside track).
+
{| {{prettytable|style=text-align: center;}}
Go inside and get the key. Wall sections east, north and west will open containing weredragons. Be careful on the ice outside and remember that the grey sludge will hurt you. Quickly get the quartz flask and wings of wrath. Now head for the green doors (either one - they both lead to the same place).
+
!colspan="4"|Single-player
Proceed up the stairs. Clear all three sides of the corridor of monsters before doing anything else then head back to the south end and take out the sorcerer in the cell. Get the tome of power and the shadowsphere and press the switch. Now head back to the cavern with the blue doors. The blue key is accessible now.
+
|-
Press the switch and go back down to the base of the steps to the track. Part of the lava cascades have lowered providing access to the game's most powerful weapon. Put on your asbestos booties and go get the phoenix rod and the flame orbs (there's a mystic urn in there, too)
+
![[Monster#Heretic|Monsters]]!!1-2!!3!!4-5
Extinguish your burning feet and head for the blue doors (either one).
+
|-
This is a series of plateaus with molten rock pools. Make your way up, collecting goodies and taking out beasties.
+
|style="text-align: left;"|[[Gargoyle]]||11||21||24
A niche on the right side of the northwest plateau contains a hellstaff.
+
|-
The northeast plateau contains a chaos device and the last weapon in the game - the Firemace. You may have collected some mace spheres already.
+
|style="text-align: left;"|Fire gargoyle||2||4||4
The southeast plateau contains a bag of holding, greater runes, an enchanted shield (save this till you're ready to go) and an inferno orb.
+
|-
Make your way to the top and go through the door. Take out the sorcerer and exit the level.
+
|style="text-align: left;"|[[Sabreclaw]]||18||26||35
 +
|-
 +
|style="text-align: left;"|[[Disciple of D'Sparil|Disciple]]||6||9||11
 +
|-
 +
|style="text-align: left;"|[[Weredragon]]||9||14||18
 +
|-
 +
![[Weapon#Heretic|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Gauntlets of the Necromancer]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Ethereal Crossbow]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Dragon Claw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Hellstaff]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Phoenix Rod]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Firemace]]||colspan="3"|3
 +
|-
 +
![[Ammo#Heretic|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Wand Crystal]]||18||17||19
 +
|-
 +
|style="text-align: left;"|[[Crystal Geode]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Ethereal Arrows]]||28||23||25
 +
|-
 +
|style="text-align: left;"|[[Quiver of Ethereal Arrows]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Claw Orb]]||21||16||19
 +
|-
 +
|style="text-align: left;"|[[Energy Orb]]||2||2||1
 +
|-
 +
|style="text-align: left;"|[[Lesser Runes]]||9||9||10
 +
|-
 +
|style="text-align: left;"|[[Greater Runes]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Flame Orb]]||5||4||2
 +
|-
 +
|style="text-align: left;"|[[Inferno Orb]]||1||0||0
 +
|-
 +
|style="text-align: left;"|[[Mace Spheres]]||6||3||3
 +
|-
 +
![[Item#Heretic|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Crystal vial|Crystal Vial]]||59||49||39
 +
|-
 +
|style="text-align: left;"|[[Enchanted Shield]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Silver Shield]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Bag of Holding]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaos Device]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Morph Ovum]]||1||1||0
 +
|-
 +
|style="text-align: left;"|[[Mystic Urn]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Quartz Flask]]||8||8||7
 +
|-
 +
|style="text-align: left;"|[[Ring of Invincibility]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Shadowsphere]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Timebomb of the Ancients]]||11||8||6
 +
|-
 +
|style="text-align: left;"|[[Tome of Power]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Wings of Wrath]]||colspan="3"|1
 +
|-
 +
![[Heretic keys|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Green key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Heretic keys#Key gizmos|Key gizmo (blue)]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Key gizmo (green)||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Key gizmo (yellow)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Teleport glitter (blue)||colspan="3"|1
 +
|-
 +
![[Heretic ambient sound things|Ambient sounds]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Fast footsteps||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Heart beat||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Laughter||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Magic||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Slow footsteps||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Gargoyle||11||21||24
 +
|-
 +
|style="text-align: left;"|Fire gargoyle||2||4||4
 +
|-
 +
|style="text-align: left;"|Sabreclaw||18||26||35
 +
|-
 +
|style="text-align: left;"|Disciple||6||9||11
 +
|-
 +
|style="text-align: left;"|Weredragon||9||14||18
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Gauntlets of the Necromancer||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Ethereal Crossbow||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Dragon Claw||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Hellstaff||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Phoenix Rod||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Firemace||colspan="3"|3
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Wand Crystal||18||17||19
 +
|-
 +
|style="text-align: left;"|Crystal Geode||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Ethereal Arrows||36||31||33
 +
|-
 +
|style="text-align: left;"|Quiver of Ethereal Arrows||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Claw Orb||21||16||19
 +
|-
 +
|style="text-align: left;"|Energy Orb||2||2||1
 +
|-
 +
|style="text-align: left;"|Lesser Runes||9||9||10
 +
|-
 +
|style="text-align: left;"|Greater Runes||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Flame Orb||5||4||2
 +
|-
 +
|style="text-align: left;"|Inferno Orb||1||0||0
 +
|-
 +
|style="text-align: left;"|Mace Spheres||6||3||3
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Crystal Vial||59||49||39
 +
|-
 +
|style="text-align: left;"|Enchanted Shield||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Silver Shield||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Bag of Holding||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaos Device||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Morph Ovum||2||2||1
 +
|-
 +
|style="text-align: left;"|Mystic Urn||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Quartz Flask||8||8||7
 +
|-
 +
|style="text-align: left;"|Ring of Invincibility||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Shadowsphere||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Timebomb of the Ancients||11||8||6
 +
|-
 +
|style="text-align: left;"|Tome of Power||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Wings of Wrath||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Green key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Key gizmo (blue)||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Key gizmo (green)||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Key gizmo (yellow)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Teleport glitter (blue)||colspan="3"|1
 +
|-
 +
!Ambient sounds!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Fast footsteps||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Heart beat||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Laughter||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Magic||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Slow footsteps||colspan="3"|1
 +
|}
 +
{{col-end}}
  
[[Category:Levels by name|The River of Fire (Heretic)]]
+
==Trivia==
 +
[[MAP15: Bulls on Parade (Alien Vendetta)|MAP15]] of [[Alien Vendetta]] uses the same music track as this level.
 +
[[Category:Levels with Firemace spots in solo mode]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 05:48, 29 May 2019

Heretic maps
City of the Damned

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Dome of D'Sparil

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Ossuary

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Stagnant Demesne

M1 M2 M3 M4 M5 M6 M7 M8 M9

Fate's Path (deathmatch only levels)

M1 M2 M3

This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.

E2M3: The River of Fire is the third level in the Hell's Maw episode of Heretic.

Walkthrough

Map of The River of Fire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

The first part of this level is like a two-lane racetrack with a molten lava median. It does not matter where you begin to proceed. If you start by entering either set of steps on the inside lane, the wall section behind you will open containing weredragons. For now, follow both the inside and outside lanes clearing the area of beasties. You will have to cross the narrow lava channels to get on the outside lane. There are plenty of goodies sitting in the lava, including a Ring of Invincibility and a Silver Shield at the base of the lava cascades. Enter the cavern with the blue doors and make a run for one of the small islands. You need to press the switch on the platform to the south. This will open two narrow corridors to either side of the entrance to this room. Both rooms contain a disciple of D'Sparil. The western one has the yellow key and the right one a Tome of Power. Proceed to the yellow door that is located north of the outside track.

Go inside and get the green key. Wall sections east, north and west will open revealing weredragons. Be careful on the ice outside and remember that the grey sludge will hurt you. Quickly get the Quartz Flask and the Wings of Wrath. Now head for the green doors; either one - they both lead to the same place. Proceed up the stairs. Destroy the monsters in all the three sides of the corridor before doing anything else. Then head back to the southern end and take out the disciples of D'Sparil in the cell. Get the Tome of Power and the Shadowsphere and press the switch. Now head back to the cavern with the blue doors. The blue key is accessible now.

Press the switch behind the key and return to the lane staircases. The lava cascades between the staircases have lowered providing access to the game's most powerful weapon, the Phoenix Rod. Take the weapon from the western cascade and the Mystic Urn from the eastern one. There are also Flame Orbs there, the amount of which being dependent on the skill level. Next, head for either one of the blue doors. They hide a series of plateaus with molten rock pools. Make your way up, collecting goodies and taking out beasties. A niche on the right side of the northwestern plateau contains a Hellstaff. The northeastern plateau contains a Chaos Device. The southeastern plateau contains a Bag of Holding, Greater Runes, an Enchanted Shield and an Inferno Orb. You may want to collect the shield only when you are ready to leave. Make your way to the top and go through the door. Exit the level.

Secrets

There are no official secrets in this level.

Firemace

E2M3 is Heretic's first level where you can find a Firemace. If the weapon has appeared, you can have it at one of three different locations. In order of appearance, the places are:

  • The northernmost sludge pool of the icy outdoor area
  • The eastern lava cascade where there is a Mystic Urn
  • The northeastern plateau where there is a Chaos Device

If the Firemace did not appear, the next chance to obtain it is either on E2M9 or E2M6.

Areas / screenshots

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 4)
  2. facing south-west. (thing 5)
  3. facing south-east. (thing 6)
  4. facing south-east. (thing 7)

Statistics

Map data

Things 449
Vertices 1084*
Linedefs 1093
Sidedefs 1482
Sectors 166
* The vertex count without the effect of node building is 918.

Things

This level contains the following numbers of things per skill level:

Trivia

MAP15 of Alien Vendetta uses the same music track as this level.