Difference between revisions of "E2M3: Torment (Cleimos)"

From DoomWiki.org

[checked revision][checked revision]
m (External links: Automated edit - Add/update link to DSDA)
m (External links: Automated edit - Update DSDA link)
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Cleimos}}
 
{{Cleimos}}
 
{{map|slot=E2M3}}
 
{{map|slot=E2M3}}
'''E2M3: Torment''' is the third map of [[Cleimos]]. It was designed by [[ ]] and uses the [[music]] track " ".
+
'''E2M3: Torment''' is the third map of [[Cleimos]]. It was designed by [[Rand Phares|Rand]] and [[Steven Phares]].
 +
 
 +
It was adapted into [[MAP04: Torment (Cleimos 2)|MAP04]] of [[Cleimos 2]].
 
{{Level stub}}
 
{{Level stub}}
  
Line 13: Line 15:
  
 
===Secrets===
 
===Secrets===
# ('''sector 9''')
+
# En route to the [[teleporter]] in the east, you will pass a short blue firestick.  Shooting the firestick opens up a room further back along the corridor containing a [[chaingun]] and four [[box of bullets|boxes of bullets]]. There are also two [[soul sphere]]s and a [[blue armor]] here, however approaching them will activate two [[crushing ceiling]]s, trapping the player. ('''sector 9''')
# ('''sector 90''')
+
# The path immediately south of the crushing ceiling in the north-west counts as a secret and is impossible to miss. ('''sector 90''')
# ('''sector 131''')
+
# The door south of #2 is opened by entering one of four areas with crushing ceilings.  The south-east of these rooms has a secret door in the south-east leading to a room with a soul sphere and a [[plasma rifle]].  There are also eight [[energy cell pack]]s on [[multiplayer]]. ('''sector 131''')
  
 
===Bugs===
 
===Bugs===
Line 28: Line 30:
  
 
== Speedrunning ==
 
== Speedrunning ==
===Routes and tricks===
 
  
===Current records===
+
=== Routes and tricks ===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
 
 +
=== Current records ===
 +
The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
Line 57: Line 60:
 
!Style||Time||Player||Date||File||Notes
 
!Style||Time||Player||Date||File||Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||
+
| || || || || ||  
 
|}
 
|}
 +
 +
''This information was last verified in its entirety on January 21, 2018.
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains five spawn points:
 +
# facing east. ('''thing 190''')
 +
# facing south. ('''thing 191''')
 +
# facing east. ('''thing 192''')
 +
# facing north. ('''thing 201''')
 +
# facing north. ('''thing 211''')
  
 
== Statistics ==
 
== Statistics ==
Line 219: Line 232:
  
 
== External links ==
 
== External links ==
* {{dsda|id=322|title=Cleimos demos}}
+
* {{dsda2|wad=cleim10|title=Cleimos demos}}
  
[[Category:**** levels]]
+
[[Category:Rand Phares levels]]
 +
[[Category:Steven Phares levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 08:29, 23 November 2020

Cleimos maps
This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.

E2M3: Torment is the third map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP04 of Cleimos 2.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Torment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. En route to the teleporter in the east, you will pass a short blue firestick. Shooting the firestick opens up a room further back along the corridor containing a chaingun and four boxes of bullets. There are also two soul spheres and a blue armor here, however approaching them will activate two crushing ceilings, trapping the player. (sector 9)
  2. The path immediately south of the crushing ceiling in the north-west counts as a secret and is impossible to miss. (sector 90)
  3. The door south of #2 is opened by entering one of four areas with crushing ceilings. The south-east of these rooms has a secret door in the south-east leading to a room with a soul sphere and a plasma rifle. There are also eight energy cell packs on multiplayer. (sector 131)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing east. (thing 190)
  2. facing south. (thing 191)
  3. facing east. (thing 192)
  4. facing north. (thing 201)
  5. facing north. (thing 211)

Statistics

Map data

Things 231
Vertices 703*
Linedefs 743
Sidedefs 407
Sectors 149
* The vertex count without the effect of node building is 587.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links