E2M3: Torment (Cleimos)

Cleimos maps
This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.

E2M3: Torment is the third map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP04 of Cleimos 2.

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Contents

WalkthroughEdit

Map of Torment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. En route to the teleporter in the east, you will pass a short blue firestick. Shooting the firestick opens up a room further back along the corridor containing a chaingun and four boxes of bullets. There are also two soul spheres and a blue armor here, however approaching them will activate two crushing ceilings, trapping the player. (sector 9)
  2. The path immediately south of the crushing ceiling in the north-west counts as a secret and is impossible to miss. (sector 90)
  3. The door south of #2 is opened by entering one of four areas with crushing ceilings. The south-east of these rooms has a secret door in the south-east leading to a room with a soul sphere and a plasma rifle. There are also eight energy cell packs on multiplayer. (sector 131)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:33.49 EnragedEggplant 2023-07-15 cleimose2m3m333.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 24, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains five spawn points:

  1. facing east. (thing 190)
  2. facing south. (thing 191)
  3. facing east. (thing 192)
  4. facing north. (thing 201)
  5. facing north. (thing 211)

StatisticsEdit

Map dataEdit

Things 231
Vertices 703*
Linedefs 743
Sidedefs 407
Sectors 149
* The vertex count without the effect of node building is 587.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit