E2M5: Central Garrison (Lunar Catastrophe)

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Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon
Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: Central Garrison is the fifth map in episode The Lost Moon of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 1:00.

Walkthrough[edit]

Map of Central Garrison
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the start and head east until you see a pillar with a heart. Use the pillar, then backtrack a bit to find an open room with a box of ammo and a green armor. (sector 37)
  2. In the water area east of the pillar mentioned above, head to the south end, open the door, and press the switch inside. Return to the starting point and you can access the nukage area to the west. Grab a radiation suit and go to the end of this area to get a plasma gun and an energy cell. (sector 180)
  3. In the northern hall with the green floor, open the wall where the shotgun is to get a chainsaw. (sector 170)
  4. In the hall west of the red key, then enter either corridor to the south. Find a switch in this corridor, which will open a wall east of where the red key is. In here, go behind the dark gray wall to the north and go into the lit corner to lower a nearby wall. You will find shotgun shells, armor bonuses, and the yellow key here as well. (sector 218)
  5. With the yellow key from Secret #4, return to the north end of the map and open the yellow door to find a rocket launcher, a box of rockets, a soul sphere, and a teleporter taking you to an area south of Secret #3. (sector 227)
  6. Take the teleporter all the way to the west of where the red key is, then drop into the blood and head southeast. Lower the wall where the health bonuses are, then ride it up. (sector 207)
  7. In Secret #6, go through the wall between the candelabras are to find a stimpack and a backpack. (sector 210)
  8. Head south from where the red key is and step on the tiny crate. Head southwest to the lowered crate with the box of shotgun shells to get this secret. (sector 147)
  9. Go through the corridor west of Secret #8 and go south. Open the south wall here to get an invulnerability, a box of ammo, and a box of shotgun shells. (sector 191)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 341)
  2. facing north. (thing 347)
  3. facing south. (thing 348)
  4. facing north-east. (thing 349)
  5. facing south. (thing 350)
  6. facing north. (thing 351)
  7. facing west. (thing 352)
  8. facing south-east. (thing 353)

Statistics[edit]

Map data[edit]

Things 356
Vertices 1089*
Linedefs 1252
Sidedefs 1636
Sectors 267
* The vertex count without the effect of node building is 965.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]