Difference between revisions of "E2M6: Falls of Death (Eye of the Beholder)"

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== External links ==
 
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[[Category:Jon Landis levels]]
 
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Revision as of 15:02, 22 September 2019

Eye of the Beholder maps
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Falls of Death is the sixth map of Eye of the Beholder. It was designed by Jon Landis and uses the music track " ".

Walkthrough

Map of Falls of Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the start, turn round and press the door, raising some stairs ahead of you. Now press the western ledge, lowering it and raising you to a switch. When the stairs have finished rising, press the switch raising another floor (the floor will not raise fully if the stairs have not fully risen). This gives access to a soul sphere. Note that this area will close off after 30 seconds, at which point the secret will become inaccessible. (sector 3)
  2. In the north-west of the level is a nukage room with six pillars and a teleporter allowing access to the pillars. Jumping over the pillars will allow you to reach a plasma cannon and a radiation shielding suit. Note that straferunning is required, and that the eastern side of the third pillar and the eastern and northern sides of the fourth pillar are impassable. (sector 179)
  3. Heading south from the octagonal room in the west, there is a darker section of wall ahead. This is a secret door - behind it is a switch lowering a lift in the room to the east, allowing access to four boxes of rockets and (via another lift) a partial invisibility. (sector 158)

Bugs

It is not possible to complete this level with 100% items as there is an invulnerability located in an inescapable nukage pool.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing south. (thing 7)
  2. facing south. (thing 66)
  3. facing south. (thing 68)
  4. facing south. (thing 69)
  5. facing north. (thing 70)

Statistics

Map data

Things 106
Vertices 1234*
Linedefs 1355
Sidedefs 2061
Sectors 261
* The vertex count without the effect of node building is 1107.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links