E2M6: Halls of the Damned (Doom)
From DoomWiki.org
Ultimate Doom maps |
---|
Knee-Deep in the Dead |
Inferno |
Thy Flesh Consumed |
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
E2M6: Halls of the Damned is the sixth map of The Shores of Hell in Doom. It was designed by Sandy Petersen and it uses the music track "Sinister." The par time is 6:00.
Contents
Strategy
Walkthrough
Secrets
- In the north end of the map is an octagonal grey brick room with exits in the four cardinal directions (as well as the entrance you came from in the southwest). Go through the door in the west; the area behind it counts as a secret. Beware of the crusher here.
- From the octagonal hub mentioned above, go through the door in the north. Step onto the raised platform in the next room to trigger the secret, as well as an enemy ambush.
- After getting the yellow skull key, follow the winding corridor in the east of the octagonal hub. Open the yellow door and flip the "exit" switch. It's a fake, and will lower you into another enemy-infested area. Go through the door ahead of you to get back up.
(This doesn't work in X360 version of the game...)
Bugs
- In one of the hidden alcoves, two extra demons appear in ultra-violence on top of two other demons, rendering them immobile.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:12 | Xit Vono | 2002-11-26 | e2m6-112.zip | |
NM speed | 01:19 | Xit Vono | 2002-11-23 | n2m6-119.zip | |
UV max | 04:09 | Radek Pecka | 2004-02-01 | e2m6-409.zip | |
NM100S | 01:46 | Radek Pecka | 2002-11-25 | n2s6-146.zip | |
UV -fast | 05:13 | Xit Vono | 2003-05-27 | f2m6-513.zip | |
UV -respawn | 03:46 | Radek Pecka | 2000-09-03 | r2m6-346.zip | |
UV Tyson | 04:56 | Radek Pecka | 2004-01-29 | t2m6-456.zip | |
UV pacifist | 02:13 | Adam Williamson | 1999-06-13 | p2m6-213.zip |
Statistics
Map data
Things | 326 |
Vertices | 967 |
Linedefs | 1094 |
Sidedefs | 1324 |
Sectors | 181 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 8 | 10 | 11 |
Spectres | 1 | 2 | 3 |
Imps | 20 | 23 | 39 |
Demons | 14 | 29 | 35 |
Barons of Hell | 0 | 0 | 3 |
Troopers | 7 | 11 | 11 |
Cacodemons | 0 | 6 | 9 |
Lost Souls | 10 | 20 | 30 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 17 | 19 | 19 |
Medikits | 13 | 13 | 13 |
Soul spheres | 1 | 1 | 1 |
Health bonuses | 9 | 9 | 9 |
Armor bonuses | 12 | 12 | 12 |
Green armors | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Berserks | 1 | 1 | 1 |
Invisibilities | 3 | 3 | 3 |
Automaps | 1 | 1 | 1 |
Light goggles | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 0 | 0 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Chainsaws | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | 8 | 8 | 8 |
Shells | 24 | 23 | 23 |
Rockets | 7 | 7 | 6 |
Rocket boxes | 3 | 3 | 3 |
Energy cells | 4 | 4 | 4 |
Ammo boxes | 1 | 1 | 1 |
Shell boxes | 4 | 4 | 4 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |